/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : ChunkView * * * * $Archive:: /Commando/Code/Tools/ChunkView/ChunkView.h $* * * * Author:: Greg Hjelstrom * * * * $Modtime:: 9/28/99 9:48a $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ // ChunkView.h : main header file for the CHUNKVIEW application // #if !defined(AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_) #define AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CChunkViewApp: // See ChunkView.cpp for the implementation of this class // class CChunkViewApp : public CWinApp { public: CChunkViewApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChunkViewApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CChunkViewApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_)