/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : ChunkView * * * * $Archive:: /Commando/Code/Tools/ChunkView/ChunkViewView.cpp $* * * * Author:: Greg Hjelstrom * * * * $Modtime:: 9/28/99 9:48a $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ // ChunkViewView.cpp : implementation of the CChunkViewView class // #include "stdafx.h" #include "ChunkView.h" #include "ChunkViewDoc.h" #include "ChunkViewView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CChunkViewView IMPLEMENT_DYNCREATE(CChunkViewView, CView) BEGIN_MESSAGE_MAP(CChunkViewView, CView) //{{AFX_MSG_MAP(CChunkViewView) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChunkViewView construction/destruction CChunkViewView::CChunkViewView() { } CChunkViewView::~CChunkViewView() { } BOOL CChunkViewView::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return CView::PreCreateWindow(cs); } ///////////////////////////////////////////////////////////////////////////// // CChunkViewView drawing void CChunkViewView::OnDraw(CDC* pDC) { CChunkViewDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); // TODO: add draw code for native data here } ///////////////////////////////////////////////////////////////////////////// // CChunkViewView diagnostics #ifdef _DEBUG void CChunkViewView::AssertValid() const { CView::AssertValid(); } void CChunkViewView::Dump(CDumpContext& dc) const { CView::Dump(dc); } CChunkViewDoc* CChunkViewView::GetDocument() // non-debug version is inline { ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CChunkViewDoc))); return (CChunkViewDoc*)m_pDocument; } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CChunkViewView message handlers