/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : LevelEdit * * * * $Archive:: /Commando/Code/Tools/LevelEdit/ConversationEditorMgr.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/31/01 1:26p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __CONVERSATIONEDITORMGR_H #define __CONVERSATIONEDITORMGR_H ///////////////////////////////////////////////////////////////////////// // // ConversationEditorMgrClass // ///////////////////////////////////////////////////////////////////////// class ConversationEditorMgrClass { public: ////////////////////////////////////////////////////////// // Public methods ////////////////////////////////////////////////////////// // // Database save/load // static void Save_Global_Database (void); static void Load_Global_Database (void); static void Create_Database_If_Necessary (void); // // Database version control // static bool Get_Latest_Version (void); static bool Check_Out (void); static bool Check_In (void); static bool Undo_Check_Out (void); protected: ////////////////////////////////////////////////////////// // Protected methods ////////////////////////////////////////////////////////// private: ////////////////////////////////////////////////////////// // Private member data ////////////////////////////////////////////////////////// }; #endif //__CONVERSATIONEDITORMGR_H