/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_DOCKABLEFORMCLASS_H__53843321_66CC_11D2_8DDF_00104B6FD9E3__INCLUDED_) #define AFX_DOCKABLEFORMCLASS_H__53843321_66CC_11D2_8DDF_00104B6FD9E3__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // DockableFormClass.h : header file // #ifndef __AFXEXT_H__ #include #endif ///////////////////////////////////////////////////////////////////////////// // // DockableFormClass form view // class DockableFormClass : public CWnd { public: DockableFormClass (UINT nIDTemplate); virtual ~DockableFormClass (); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(DockableFormClass) protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(DockableFormClass) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: //////////////////////////////////////////////////////////////// // // Protected methods // BOOL Create(LPCTSTR /*lpszClassName*/, LPCTSTR /*lpszWindowName*/, DWORD dwRequestedStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext); public: //////////////////////////////////////////////////////////////// // // Public Methods // BOOL Create (CWnd *pCParentWnd, UINT uiID) { return Create (NULL, NULL, WS_CHILD | WS_VISIBLE, CRect (0, 0, 100, 100), pCParentWnd, uiID, NULL); } virtual void HandleInitDialog (void) {} virtual bool Apply_Changes (void) { return true; } virtual void Discard_Changes (void) {} // // Inline accessors // const CRect & Get_Form_Rect (void) const { return m_rectForm; } private: //////////////////////////////////////////////////////////////// // // Private member data // UINT m_uiTemplateID; CRect m_rectForm; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DOCKABLEFORMCLASS_H__53843321_66CC_11D2_8DDF_00104B6FD9E3__INCLUDED_)