/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : LevelEdit * * * * $Archive:: /Commando/Code/Tools/LevelEdit/Icons.cpp $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/25/01 4:56p $* * * * $Revision:: 11 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "StdAfx.H" #include "Icons.H" const UINT ICON_RESOURCE_IDS[ICON_COUNT] = { IDI_FOLDER, IDI_OPENFOLDER, IDI_OBJECT, IDI_TILE, IDI_TERRAIN, IDI_LIGHT, IDI_ZONE, IDI_TRANSITION, IDI_WAYPATH, IDI_SOUND, IDI_TEMP, IDI_3DFILE, IDI_3DFILES, IDI_VISPOINT, IDI_PATHFIND, IDI_NAVIGATOR, IDI_PLUS_OVERLAY, IDI_BUILDING, IDI_NULL, IDI_RAND, IDI_DIALOGUE };