/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_LIGHTSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_) #define AFX_LIGHTSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LightSettingsPage.h : header file // ///////////////////////////////////////////////////////////////////////////// // LightSettingsPageClass form view #ifndef __AFXEXT_H__ #include #endif class LightInstanceClass; #include "DockableForm.H" #include "Vector3.H" #include "NodeSettingsInterface.H" ////////////////////////////////////////////////////////// // // LightSettingsPageClass // class LightSettingsPageClass : public DockableFormClass { public: LightSettingsPageClass (void); LightSettingsPageClass (LightSettingsClass *plight); virtual ~LightSettingsPageClass (void); // Form Data public: //{{AFX_DATA(LightSettingsPageClass) enum { IDD = IDD_LIGHT_SETTINGS }; CSliderCtrl m_IntensitySlider; CSliderCtrl m_OuterAttenSlider; CSliderCtrl m_InnerAttenSlider; //}}AFX_DATA // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(LightSettingsPageClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions //{{AFX_MSG(LightSettingsPageClass) afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct); afx_msg void OnChangeInnerAttenEdit(); afx_msg void OnChangeOuterAttenEdit(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnKillfocusOuterAttenEdit(); afx_msg void OnKillfocusInnerAttenEdit(); afx_msg void OnAmbientButton(); afx_msg void OnDiffuseButton(); afx_msg void OnSpecularButton(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: /////////////////////////////////////////////////////// // // Public methods // void HandleInitDialog (void); bool Apply_Changes (void); void Discard_Changes (void); protected: /////////////////////////////////////////////////////// // // Inline accessors // private: /////////////////////////////////////////////////////// // // Private member data // LightSettingsClass * m_pLight; Vector3 m_OrigAmbient; Vector3 m_OrigDiffuse; Vector3 m_OrigSpecular; float m_OrigIntensity; float m_OrigInnerAttenuation; float m_OrigOuterAttenuation; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LIGHTSETTINGSPAGE_H__C0BCECAD_B6EA_11D2_9FF8_00104B791122__INCLUDED_)