/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_PRESETREMAPDIALOG_H__2412A947_7687_4FC9_AAC5_B3585396EB33__INCLUDED_) #define AFX_PRESETREMAPDIALOG_H__2412A947_7687_4FC9_AAC5_B3585396EB33__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "resource.h" #include "vector.h" ///////////////////////////////////////////////////////////////////////////// // Forward declarations ///////////////////////////////////////////////////////////////////////////// class NodeClass; ///////////////////////////////////////////////////////////////////////////// // // PresetRemapDialogClass // ///////////////////////////////////////////////////////////////////////////// class PresetRemapDialogClass : public CDialog { // Construction public: PresetRemapDialogClass(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(PresetRemapDialogClass) enum { IDD = IDD_PRESET_REMAP_DIALOG }; CListCtrl m_ListCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(PresetRemapDialogClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(PresetRemapDialogClass) virtual BOOL OnInitDialog(); afx_msg void OnDblclkListCtrl(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnDeleteitemListCtrl(NMHDR* pNMHDR, LRESULT* pResult); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: /////////////////////////////////////////////////////////////// // Public Methods /////////////////////////////////////////////////////////////// void Set_Node_list (const DynamicVectorClass &node_list) { NodeList = node_list; } private: /////////////////////////////////////////////////////////////// // Private member data /////////////////////////////////////////////////////////////// DynamicVectorClass NodeList; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PRESETREMAPDIALOG_H__2412A947_7687_4FC9_AAC5_B3585396EB33__INCLUDED_)