/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_PRESETSETTINGSTAB_H__9CC8BAE9_7052_11D3_A05A_00104B791122__INCLUDED_) #define AFX_PRESETSETTINGSTAB_H__9CC8BAE9_7052_11D3_A05A_00104B791122__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PresetSettingsTab.h : header file // #ifndef __AFXEXT_H__ #include #endif #include "resource.h" #include "dockableform.h" // Forward declarations class PresetClass; class SpecSheetClass; ///////////////////////////////////////////////////////////////////////////// // // PresetSettingsTabClass // ///////////////////////////////////////////////////////////////////////////// class PresetSettingsTabClass : public DockableFormClass { public: PresetSettingsTabClass (PresetClass *preset); ~PresetSettingsTabClass (); // Form Data public: //{{AFX_DATA(PresetSettingsTabClass) enum { IDD = IDD_PRESET_SETTINGS_TAB }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(PresetSettingsTabClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions //{{AFX_MSG(PresetSettingsTabClass) afx_msg void OnSize(UINT nType, int cx, int cy); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: void HandleInitDialog (void); bool Apply_Changes (void); bool Is_Read_Only (void) const { return m_IsReadOnly; } void Set_Read_Only (bool onoff) { m_IsReadOnly = onoff; } private: PresetClass * m_Preset; SpecSheetClass * m_ParamSheet; bool m_IsReadOnly; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PRESETSETTINGSTAB_H__9CC8BAE9_7052_11D3_A05A_00104B791122__INCLUDED_)