/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#if !defined(AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_)
#define AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PresetsForm.h : header file
//
#ifndef __AFXEXT_H__
#include
#endif
#include "dialogtoolbar.h"
#include "bittype.h"
#include "vector.h"
#include "wwstring.h"
/////////////////////////////////////////////////////////////////////////////
// Forward declarations
/////////////////////////////////////////////////////////////////////////////
class DefinitionFactoryClass;
class DefinitionClass;
class PresetClass;
class ParameterClass;
/////////////////////////////////////////////////////////////////////////////
// Typedefs
/////////////////////////////////////////////////////////////////////////////
typedef struct _DERIVED_PARAM_INFO
{
PresetClass * preset;
DynamicVectorClass base_param_list;
DynamicVectorClass derived_param_list;
// For DyanmicVectorClass
bool operator== (const _DERIVED_PARAM_INFO &) { return false; }
bool operator!= (const _DERIVED_PARAM_INFO &) { return true; }
} DERIVED_PARAM_INFO;
typedef DynamicVectorClass DERIVED_PARAM_LIST;
/////////////////////////////////////////////////////////////////////////////
//
// PresetsFormClass form view
//
/////////////////////////////////////////////////////////////////////////////
class PresetsFormClass : public CDialog
{
public:
PresetsFormClass (CWnd *parent_wnd);
// Form Data
public:
//{{AFX_DATA(PresetsFormClass)
enum { IDD = IDD_PRESETS_FORM };
CTreeCtrl m_TreeCtrl;
//}}AFX_DATA
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(PresetsFormClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~PresetsFormClass();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(PresetsFormClass)
afx_msg void OnSize(UINT nType, int cx, int cy);
virtual BOOL OnInitDialog();
afx_msg void OnAdd();
afx_msg void OnDeleteitemPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnModify();
afx_msg void OnMake();
afx_msg void OnAddTemp();
afx_msg void OnDelete();
afx_msg void OnSelchangedPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnPlay();
afx_msg void OnInfo();
afx_msg void OnExtra();
afx_msg void OnUpdateConvert(CCmdUI* pCmdUI);
afx_msg void OnUpdateInfo(CCmdUI* pCmdUI);
afx_msg void OnUpdatePlay(CCmdUI* pCmdUI);
afx_msg void OnUpdateUpdateVss(CCmdUI* pCmdUI);
afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
afx_msg void OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct);
afx_msg void OnConvert();
afx_msg void OnUpdateVss();
afx_msg void OnBatchImportTerrain();
afx_msg void OnUpdateBatchImportTerrain(CCmdUI* pCmdUI);
afx_msg void OnBegindragPresetsTree(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBuildEmbedNodeList();
afx_msg void OnUpdateEmbeddedNodeList(CCmdUI* pCmdUI);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnDestroy();
afx_msg void OnClearEmbeddedNodeList();
afx_msg void OnUpdateClearEmbeddedNodeList(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
/////////////////////////////////////////////////////////
// Public methods
/////////////////////////////////////////////////////////
void Reload_Presets (void);
bool Save_Temp_Presets (void);
bool Save_Global_Presets (uint32 class_id);
bool Save_Presets (LPCTSTR path, uint32 class_id, bool temps_only = false, bool class_id_matters = true);
static bool Old_Load_Presets (void);
static bool Load_Temp_Presets (void);
static bool Load_Databases (void);
void Build_DDB_File_List (DynamicVectorClass &file_list, HTREEITEM parent_item = TVI_ROOT);
//
// File dependency support
//
void Export_File_Dependencies (const char *filename);
void Build_File_Dependencies_For_Definition (DynamicVectorClass &file_list, DefinitionClass *definition);
//
// Library support
//
void Save_Preset_Libraries (HTREEITEM parent_item = TVI_ROOT);
static bool Load_Preset_Libraries (void);
//
// Preset addition support
//
void Add_Preset (PresetClass *preset);
void Sort_Items (uint32 class_id);
protected:
/////////////////////////////////////////////////////////
// Protected methods
/////////////////////////////////////////////////////////
void Fill_In_Presets (HTREEITEM root_item);
void Fill_In_Preset_Children (HTREEITEM root_item, uint32 parent_id);
bool Save_Presets (uint32 class_id, bool temps_only = false);
void Save_Presets (HANDLE file, uint32 class_id, bool temps_only = false, bool class_id_matters = true);
static bool Load_Presets (uint32 class_id);
HTREEITEM Find_Preset (HTREEITEM root_item, uint32 id);
HTREEITEM Find_Factory (HTREEITEM root_item, uint32 id);
void Set_Item_Data (HTREEITEM item, DefinitionFactoryClass *factory);
void Set_Item_Data (HTREEITEM item, PresetClass *preset);
DefinitionFactoryClass * Get_Item_Factory (HTREEITEM item);
DefinitionClass * Get_Item_Definition (HTREEITEM item);
PresetClass * Get_Item_Preset (HTREEITEM item);
DefinitionFactoryClass * Get_Selected_Factory (void);
HTREEITEM Insert_Preset (HTREEITEM root_item, PresetClass *preset);
int Get_Icon (PresetClass *preset);
void Reselect_Item (int id, bool is_factory = false);
void Sort_Nodes (HTREEITEM root_item, bool recursive = true);
PresetClass * Add_New_Preset (LPCTSTR name, bool is_temp = false, bool sel_new = true);
bool Modify_Preset (void);
PresetClass * Create_Preset (DefinitionFactoryClass *factory, bool is_temp);
void Add_Terrain_Preset (LPCTSTR filename);
void Build_Child_List (HTREEITEM parent_item, DynamicVectorClass &list);
void Build_Inherited_Param_List (HTREEITEM parent_item, DERIVED_PARAM_LIST &list);
void Propagate_Changes (HTREEITEM modified_item, DERIVED_PARAM_LIST &list);
void Compare_Derived_Parameters (PresetClass *curr_preset, DefinitionClass *base_def, DefinitionClass *derived_def, DERIVED_PARAM_LIST &list);
bool Enable_Button (int cmd_id);
void Get_Menu_Text (int menu_id, CString &text);
//
// Embedded node stuff
//
void Update_Embedded_Nodes (PresetClass *preset);
void Reset_Embedded_Node_Instances (PresetClass *preset);
//
// Drag/drop stuff
//
bool Is_Drag_OK (HTREEITEM drag_item);
bool Is_Drop_OK (HTREEITEM drop_item);
void Do_Drop (HTREEITEM drag_item, HTREEITEM drop_item);
//
// Copy/Move stuff
//
void Copy_Preset_Items (HTREEITEM preset_item, HTREEITEM parent_item);
void Move_Preset (HTREEITEM preset_item, HTREEITEM parent_item);
private:
/////////////////////////////////////////////////////////
// Private member data
/////////////////////////////////////////////////////////
DialogToolbarClass m_Toolbar;
bool m_IsDragging;
HTREEITEM m_DragItem;
CImageList * m_DragImageList;
/////////////////////////////////////////////////////////
// Friends
/////////////////////////////////////////////////////////
friend class SelectionCaptureClass;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PRESETSFORM_H__89F1AFD8_6F98_11D3_A05A_00104B791122__INCLUDED_)