/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : LevelEdit * * * * $Archive:: /Commando/Code/Tools/LevelEdit/RegKeys.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/24/02 11:52a $* * * * $Revision:: 6 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __REGKEYS_H #define __REGKEYS_H //////////////////////////////////////////////////////////////////////////// // // Constants // //////////////////////////////////////////////////////////////////////////// const TCHAR * const CONFIG_KEY = TEXT ("Config"); const TCHAR * const ASSET_DIR_VALUE = TEXT ("Asset Tree"); const TCHAR * const VSSDB_VALUE = TEXT ("VSS Database"); const TCHAR * const SHOW_WELCOME_VALUE = TEXT ("Show Welcome"); const TCHAR * const CHECKIN_STYLE_VALUE = TEXT ("Checkin Style"); const TCHAR * const LAST_EXPORT_DIR_VALUE = TEXT ("Last export dir"); const TCHAR * const LAST_SAVE_DIR_VALUE = TEXT ("Last save dir"); const TCHAR * const LAST_UPDATE_VALUE = TEXT ("Last Asset Update"); const TCHAR * const TEMP_ID_VALUE = TEXT ("TempID"); const TCHAR * const NODE_ID_START_VALUE = TEXT ("NodeIDStart"); const TCHAR * const IMMEDIATE_CHECKIN_VALUE = TEXT ("Immed Preset Checkin"); const TCHAR * const TEXTURE_COMPRESSION_VALUE = TEXT ("Texture Compression"); const TCHAR * const CURRENT_PACKAGE_NAME = TEXT ("Asset Package"); #endif //__REGKEYS_H