/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_SPLASHSCREEN_H__9D3BD830_AC0C_11D3_A078_00104B791122__INCLUDED_) #define AFX_SPLASHSCREEN_H__9D3BD830_AC0C_11D3_A078_00104B791122__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // // SplashScreenClass // ///////////////////////////////////////////////////////////////////////////// class SplashScreenClass : public CWnd { // Construction public: SplashScreenClass(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(SplashScreenClass) protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); virtual void PostNcDestroy(); //}}AFX_VIRTUAL // Implementation public: virtual ~SplashScreenClass(); // Generated message map functions protected: //{{AFX_MSG(SplashScreenClass) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnPaint(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: ///////////////////////////////////////////////////////////////////////////// // Public methods ///////////////////////////////////////////////////////////////////////////// void Set_Status_Text (LPCTSTR text); protected: ///////////////////////////////////////////////////////////////////////////// // Protected methods ///////////////////////////////////////////////////////////////////////////// void Paint_Status_Text (HDC hdc); private: ///////////////////////////////////////////////////////////////////////////// // Private member data ///////////////////////////////////////////////////////////////////////////// HBITMAP m_hBitmap; HDC m_hMemDC; HFONT m_hFont; CSize m_Size; CString m_StatusText; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SPLASHSCREEN_H__9D3BD830_AC0C_11D3_A078_00104B791122__INCLUDED_)