/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see <http://www.gnu.org/licenses/>. */ /********************************************************************** *< FILE: DllEntry.cpp DESCRIPTION:Contains the Dll Entry stuff CREATED BY: HISTORY: *> Copyright (c) 1997, All Rights Reserved. **********************************************************************/ #include "MaxFly.h" extern ClassDesc2* GetMaxFlyDesc(); HINSTANCE hInstance; int controlsInit = FALSE; BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved) { hInstance = hinstDLL; // Hang on to this DLL's instance handle. if (!controlsInit) { controlsInit = TRUE; InitCustomControls(hInstance); // Initialize MAX's custom controls InitCommonControls(); // Initialize Win95 controls } return (TRUE); } __declspec( dllexport ) const TCHAR* LibDescription() { return GetString(IDS_LIBDESCRIPTION); } //TODO: Must change this number when adding a new class __declspec( dllexport ) int LibNumberClasses() { return 1; } __declspec( dllexport ) ClassDesc* LibClassDesc(int i) { switch(i) { case 0: return GetMaxFlyDesc(); default: return 0; } } __declspec( dllexport ) ULONG LibVersion() { return VERSION_3DSMAX; } TCHAR *GetString(int id) { static TCHAR buf[256]; if (hInstance) return LoadString(hInstance, id, buf, sizeof(buf)) ? buf : NULL; return NULL; }