/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #ifndef TCPMGR_HEADER #define TCPMGR_HEADER #include #include #include #include #include #include #include "wlib/wstypes.h" #include "wlib/wdebug.h" #include "wlib/arraylist.h" #ifdef _WINDOWS #include #include #include #else //UNIX #include #include #include #include #include #include #include #include #include typedef sint32 SOCKET; #define closesocket close #define SOCKET_ERROR -1 #define INVALID_SOCKET -1 #endif #ifdef AIX #include #endif class TCPCon; #define DEFAULT_PROTOCOL 0 #define INVALID_HANDLE 0 class TCPMgr { public: enum CONN_STATE { CLOSED, CONNECTING, CONNECTED }; // These defines specify a system independent way to // get error codes for socket services. enum STATUS { OK = 0, // Everything's cool UNKNOWN = -1, // There was an error of unknown type ISCONN = -2, // The socket is already connected INPROGRESS = -3, // The socket is non-blocking and the operation // isn't done yet ALREADY = -4, // The socket is already attempting a connection // but isn't done yet AGAIN = -5, // Try again. ADDRINUSE = -6, // Address already in use ADDRNOTAVAIL = -7, // That address is not available on the remote host BADF = -8, // Not a valid FD CONNREFUSED = -9, // Connection was refused INTR =-10, // Operation was interrupted NOTSOCK =-11, // FD wasn't a socket PIPE =-12, // That operation just made a SIGPIPE WOULDBLOCK =-13, // That operation would block INVAL =-14, // Invalid TIMEDOUT =-15 // Timeout }; enum DIRECTION { INCOMING = 1, OUTGOING = 2, EITHER = 3 }; TCPMgr(); ~TCPMgr(); bit8 addListener(uint32 ip, uint16 port, bit8 reuseAddr); bit8 removeListener(uint32 ip, uint16 port); bit8 getListener(uint32 ip, uint16 port, OUT SOCKET &outsock); bit8 connect(char *address, uint16 port, uint32 *handle); bit8 connect(uint32 ip, uint16 port,OUT uint32 *handle); bit8 getOutgoingConnection(TCPCon **conn, uint32 handle, sint32 wait_secs); bit8 getIncomingConnection(TCPCon **conn, uint16 port, sint32 wait_secs); bit8 setBufferedWrites(TCPCon *con, bit8 enabled); void pumpWriters(void); // pump the buffered writer connections // Static methods static int wait(uint32 sec, uint32 usec, SOCKET *sockets, int count, bit8 readMode=TRUE); static STATUS getStatus(void); private: SOCKET createSocket(uint32 ip, uint16 port, bit8 reuseAddr=TRUE); bit8 setBlocking(SOCKET fd, bit8 block); bit8 getConnection(TCPCon **conn, uint32 handle, uint16 port, sint32 wait_secs, DIRECTION dir); void pumpConnections(void); struct ListenSocket { SOCKET fd; uint32 ip; uint32 port; }; ArrayList ListenArray_; ArrayList BufferedWriters_; // need to be pumped struct PendingConn { SOCKET fd; uint32 ip; uint16 port; time_t startTime; uint32 handle; CONN_STATE state; bit8 incoming; uint32 remoteIp; uint16 remotePort; }; ArrayList ConnectArray_; uint32 HandleSequence_; }; #endif