/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: /Commando/Code/Tools/ViewTrans/dllmain.cpp 2 1/16/98 5:02p Greg_h $ */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Matrix Viewer Utility * * * * File Name : DLLMAIN.CPP * * * * Programmer : Greg Hjelstrom * * * * Start Date : 02/25/97 * * * * Last Update : February 25, 1997 [GH] * * * *---------------------------------------------------------------------------------------------* * Functions: * * DllMain -- Windows DLL initialization * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include #include "viewtrans.h" /* ** Globals */ int controlsInit = FALSE; /*********************************************************************************************** * DllMain -- Windows DLL initialization * * * * This function is called by Windows when the DLL is loaded. This * * function may also be called many times during time critical operations * * like rendering. Therefore developers need to be careful what they * * do inside this function. In the code below, note how after the DLL is * * loaded the first time only a few statements are executed. * * * * INPUT: * * * * OUTPUT: * * * * WARNINGS: * * * * HISTORY: * * 02/25/1997 GH : Created. * *=============================================================================================*/ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved) { // Hang on to this DLL's instance handle. hInstance = hinstDLL; if (! controlsInit) { controlsInit = TRUE; // Initialize MAX's custom controls InitCustomControls(hInstance); // Initialize Win95 controls InitCommonControls(); } return(TRUE); } __declspec(dllexport) const TCHAR * LibDescription() { return _T("Transformation Matrix Viewer"); } __declspec(dllexport) int LibNumberClasses() { return 1; } __declspec(dllexport) ClassDesc* LibClassDesc(int i) { return &UtilityDesc; } __declspec(dllexport) ULONG LibVersion() { return VERSION_3DSMAX; }