/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_ADDTOLINEUPDIALOG_H__AD8B92C5_25CB_11D4_8A1D_0090272E6F90__INCLUDED_) #define AFX_ADDTOLINEUPDIALOG_H__AD8B92C5_25CB_11D4_8A1D_0090272E6F90__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // AddToLineupDialog.h : header file // class ViewerSceneClass; ///////////////////////////////////////////////////////////////////////////// // CAddToLineupDialog dialog class CAddToLineupDialog : public CDialog { // Construction public: CAddToLineupDialog(ViewerSceneClass *scene, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CAddToLineupDialog) enum { IDD = IDD_ADD_TO_LINEUP }; CString m_Object; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAddToLineupDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: ViewerSceneClass * m_pCScene; // Generated message map functions //{{AFX_MSG(CAddToLineupDialog) virtual BOOL OnInitDialog(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ADDTOLINEUPDIALOG_H__AD8B92C5_25CB_11D4_8A1D_0090272E6F90__INCLUDED_)