/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_) #define AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // AmbientLightDialog.h : header file // ///////////////////////////////////////////////////////////////////////////// // CAmbientLightDialog dialog class CAmbientLightDialog : public CDialog { // Construction public: CAmbientLightDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CAmbientLightDialog) enum { IDD = IDD_LIGHT_AMBIENT_DIALOG }; CSliderCtrl m_blueSlider; CSliderCtrl m_greenSlider; CSliderCtrl m_redSlider; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAmbientLightDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CAmbientLightDialog) virtual BOOL OnInitDialog(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); virtual void OnCancel(); afx_msg void OnGrayscaleCheck(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: int m_initialRed; int m_initialGreen; int m_initialBlue; }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_AMBIENTLIGHTDIALOG_H__D60CC3CE_5F94_11D2_9FC7_00104B791122__INCLUDED_)