/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_) #define AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // AnimationPropPage.h : header file // ///////////////////////////////////////////////////////////////////////////// // CAnimationPropPage dialog class CAnimationPropPage : public CPropertyPage { DECLARE_DYNCREATE(CAnimationPropPage) // Construction public: CAnimationPropPage(); ~CAnimationPropPage(); // Dialog Data //{{AFX_DATA(CAnimationPropPage) enum { IDD = IDD_PROP_PAGE_ANIMATION }; // NOTE - ClassWizard will add data members here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CAnimationPropPage) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CAnimationPropPage) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ANIMATIONPROPPAGE_H__9B07DA65_62B6_11D2_9FC7_00104B791122__INCLUDED_)