/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : LevelEdit * * * * $Archive:: /Commando/Code/Tools/W3DView/DialogToolbar.cpp $* * * * Author:: Patrick Smith * * * * $Modtime:: 2/23/99 10:58a $* * * * $Revision:: 1 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "StdAfx.H" #include "DialogToolbar.H" #include "AfxPriv.H" BEGIN_MESSAGE_MAP(DialogToolbarClass, CToolBar) //{{AFX_MSG_MAP(DialogToolbarClass) ON_MESSAGE(WM_IDLEUPDATECMDUI, OnIdleUpdateCmdUI) ON_MESSAGE_VOID(WM_INITIALUPDATE, OnInitialUpdate) ON_NOTIFY_EX( TTN_NEEDTEXT, 0, OnNeedToolTipText) //}}AFX_MSG_MAP END_MESSAGE_MAP() DialogToolbarClass::DialogToolbarClass (void) : CToolBar () { //{{AFX_DATA_INIT(DialogToolbarClass) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT return ; } #ifdef _DEBUG void DialogToolbarClass::AssertValid() const { CToolBar::AssertValid(); } void DialogToolbarClass::Dump(CDumpContext& dc) const { CToolBar::Dump(dc); } #endif //_DEBUG /////////////////////////////////////////////////////////////////// // // Enable_Button // void DialogToolbarClass::Enable_Button ( int id, bool benable ) { // Get the button's style (we enable by using a style bit) int index = CommandToIndex (id); UINT style = GetButtonStyle (index) & (~TBBS_DISABLED); // If we are disabling the button, set the // disabled style bit. if (benable == false) { style |= TBBS_DISABLED; style &= ~TBBS_PRESSED; } // If the button isn't a separator, then modify its style if (!(style & TBBS_SEPARATOR)) { SetButtonStyle (index, style); } return ; } /////////////////////////////////////////////////////////////////// // // OnIdleUpdateCmdUI // LRESULT DialogToolbarClass::OnIdleUpdateCmdUI (WPARAM, LPARAM) { return 0L; } /////////////////////////////////////////////////////////////////// // // OnInitialUpdate // void DialogToolbarClass::OnInitialUpdate (void) { return ; } /////////////////////////////////////////////////////////////////// // // OnNotify // BOOL DialogToolbarClass::OnNeedToolTipText ( UINT id, NMHDR *pTTTStruct, LRESULT *pResult ) { if (pTTTStruct->code == TTN_NEEDTEXTA) { TOOLTIPTEXTA *ptooltip_info = (TOOLTIPTEXTA*)pTTTStruct; ::lstrcpy (ptooltip_info->szText, "test"); } (*pResult) = 0L; return TRUE; }