/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_OPACITYVECTORDIALOG_H__E86BBE8C_F527_11D3_A08F_00104B791122__INCLUDED_) #define AFX_OPACITYVECTORDIALOG_H__E86BBE8C_F527_11D3_A08F_00104B791122__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "resource.h" #include "sphereobj.h" // Forward declarations class ColorBarClass; class RenderObjClass; ///////////////////////////////////////////////////////////////////////////// // // OpacityVectorDialogClass // ///////////////////////////////////////////////////////////////////////////// class OpacityVectorDialogClass : public CDialog { // Construction public: OpacityVectorDialogClass(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(OpacityVectorDialogClass) enum { IDD = IDD_OPACITY_VECTOR }; CSliderCtrl m_SliderZ; CSliderCtrl m_SliderY; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(OpacityVectorDialogClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(OpacityVectorDialogClass) virtual BOOL OnInitDialog(); virtual void OnOK(); virtual void OnCancel(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// void Set_Render_Obj (RenderObjClass *render_obj) { m_RenderObj = render_obj; } void Set_Vector (const AlphaVectorStruct &def_vector) { m_Value = def_vector; } const AlphaVectorStruct & Get_Vector (void) const { return m_Value; } void Set_Key_Index (int index) { m_KeyIndex = index; } private: //////////////////////////////////////////////////////////////// // Protected methods //////////////////////////////////////////////////////////////// void Update_Object (const AlphaVectorStruct &value); void Update_Object (void); AlphaVectorStruct Update_Value (void); private: //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// ColorBarClass * m_OpacityBar; RenderObjClass * m_RenderObj; AlphaVectorStruct m_Value; int m_KeyIndex; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_OPACITYVECTORDIALOG_H__E86BBE8C_F527_11D3_A08F_00104B791122__INCLUDED_)