/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // TexturePathDialog.cpp : implementation file // #include "stdafx.h" #include "w3dview.h" #include "w3dviewdoc.h" #include "TexturePathDialog.h" #include "utils.h" #include "directorydialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // // TexturePathDialogClass // ///////////////////////////////////////////////////////////////////////////// TexturePathDialogClass::TexturePathDialogClass(CWnd* pParent /*=NULL*/) : CDialog(TexturePathDialogClass::IDD, pParent) { //{{AFX_DATA_INIT(TexturePathDialogClass) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT return ; } ///////////////////////////////////////////////////////////////////////////// // // DoDataExchange // ///////////////////////////////////////////////////////////////////////////// void TexturePathDialogClass::DoDataExchange (CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(TexturePathDialogClass) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP return ; } BEGIN_MESSAGE_MAP(TexturePathDialogClass, CDialog) //{{AFX_MSG_MAP(TexturePathDialogClass) ON_BN_CLICKED(IDC_BROWSE1, OnBrowse1) ON_BN_CLICKED(IDC_BROWSE2, OnBrowse2) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // // OnInitDialog // ///////////////////////////////////////////////////////////////////////////// BOOL TexturePathDialogClass::OnInitDialog (void) { CDialog::OnInitDialog (); CW3DViewDoc *doc = ::GetCurrentDocument (); SetDlgItemText (IDC_PATH1, doc->Get_Texture_Path1 ()); SetDlgItemText (IDC_PATH2, doc->Get_Texture_Path2 ()); return TRUE; } ///////////////////////////////////////////////////////////////////////////// // // OnOK // ///////////////////////////////////////////////////////////////////////////// void TexturePathDialogClass::OnOK (void) { CString path1; CString path2; GetDlgItemText (IDC_PATH1, path1); GetDlgItemText (IDC_PATH2, path2); CW3DViewDoc *doc = ::GetCurrentDocument (); doc->Set_Texture_Path1 (path1); doc->Set_Texture_Path2 (path2); CDialog::OnOK (); return ; } ///////////////////////////////////////////////////////////////////////////// // // OnBrowse1 // ///////////////////////////////////////////////////////////////////////////// void TexturePathDialogClass::OnBrowse1 (void) { CString initial_path; GetDlgItemText (IDC_PATH1, initial_path); CString path; if (::Browse_For_Folder (m_hWnd, initial_path, path)) { SetDlgItemText (IDC_PATH1, path); } return ; } ///////////////////////////////////////////////////////////////////////////// // // OnBrowse2 // ///////////////////////////////////////////////////////////////////////////// void TexturePathDialogClass::OnBrowse2 (void) { CString initial_path; GetDlgItemText (IDC_PATH2, initial_path); CString path; if (::Browse_For_Folder (m_hWnd, initial_path, path)) { SetDlgItemText (IDC_PATH2, path); } return ; }