/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_AUDIOCONFIGDIALOG_H__A52D1748_C2C5_4536_A5E2_50988E5D5AB2__INCLUDED_) #define AFX_AUDIOCONFIGDIALOG_H__A52D1748_C2C5_4536_A5E2_50988E5D5AB2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "resource.h" ///////////////////////////////////////////////////////////////////////////// // // AudioConfigDialogClass // ///////////////////////////////////////////////////////////////////////////// class AudioConfigDialogClass : public CDialog { // Construction public: AudioConfigDialogClass(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(AudioConfigDialogClass) enum { IDD = IDD_AUDIO_CONFIG }; CSliderCtrl m_MusicVolSlider; CSliderCtrl m_SoundVolSlider; CSliderCtrl m_DialogVolSlider; CSliderCtrl m_CinematicVolSlider; CListCtrl m_ListCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(AudioConfigDialogClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(AudioConfigDialogClass) virtual BOOL OnInitDialog(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: ///////////////////////////////////////////////////////////////// // Public methods ///////////////////////////////////////////////////////////////// void Apply_Changes (void); private: ///////////////////////////////////////////////////////////////// // Private methods ///////////////////////////////////////////////////////////////// void Update_Slider_Enable_State (void); ///////////////////////////////////////////////////////////////// // Private member data ///////////////////////////////////////////////////////////////// }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_AUDIOCONFIGDIALOG_H__A52D1748_C2C5_4536_A5E2_50988E5D5AB2__INCLUDED_)