/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_VIDEOCONFIGDIALOG_H__BE670D78_397C_4AFE_A45A_C7798BA1869B__INCLUDED_) #define AFX_VIDEOCONFIGDIALOG_H__BE670D78_397C_4AFE_A45A_C7798BA1869B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "resource.h" #include "vector.h" #include "rddesc.h" #include "..\..\combat\specialbuilds.h" /* #ifdef MULTIPLAYERDEMO #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\RenegadeMPDemo\\Render" #else #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\Renegade\\Render" #endif // MULTIPLAYERDEMO */ #if defined(FREEDEDICATEDSERVER) #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\RenegadeFDS\\Render" #elif defined(MULTIPLAYERDEMO) #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\RenegadeMPDemo\\Render" #elif defined(BETACLIENT) #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\RenegadeBeta\\Render" #else #define RENEGADE_SUB_KEY_NAME_RENDER "Software\\Westwood\\Renegade\\Render" #endif ///////////////////////////////////////////////////////////////////////////// // // VideoConfigDialogClass // ///////////////////////////////////////////////////////////////////////////// class VideoConfigDialogClass : public CDialog { // Construction public: VideoConfigDialogClass(CWnd* pParent = NULL); // standard constructor ~VideoConfigDialogClass(); // Dialog Data //{{AFX_DATA(VideoConfigDialogClass) enum { IDD = IDD_VIDEO_CONFIG }; CSliderCtrl m_ResSliderCtrl; CListCtrl m_DriverListCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VideoConfigDialogClass) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(VideoConfigDialogClass) virtual BOOL OnInitDialog(); afx_msg void OnDestroy(); afx_msg void OnItemchangedDriverList(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnSelchangeBitdepthCombo(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnWindowedCheck(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: ///////////////////////////////////////////////////////////////// // Public methods ///////////////////////////////////////////////////////////////// void Apply_Changes (void); static VideoConfigDialogClass* Get_Instance(); int Get_Current_Bit_Depth() const { return CurrentBitDepth; } int Get_Current_Driver_Index() const { return CurrentDriverIndex; } const D3DADAPTER_IDENTIFIER8& Get_Current_Adapter_Identifier() const { return CurrentAdapterIdentifier; } const D3DCAPS8& Get_Current_Caps() const { return CurrentCaps; } private: ///////////////////////////////////////////////////////////////// // Private methods ///////////////////////////////////////////////////////////////// void Update_Display_Settings (void); void Update_Color_Combo (void); void Update_Resolution_Slider (void); void Update_Resolution_Text (void); void Select_Default_Resolution (void); ///////////////////////////////////////////////////////////////// // Private member data ///////////////////////////////////////////////////////////////// DynamicVectorClass ResolutionList; int CurrentWidth; int CurrentHeight; int CurrentBitDepth; bool CurrentIsWindowed; int CurrentDriverIndex; D3DCAPS8 CurrentCaps; D3DADAPTER_IDENTIFIER8 CurrentAdapterIdentifier; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VIDEOCONFIGDIALOG_H__BE670D78_397C_4AFE_A45A_C7798BA1869B__INCLUDED_)