/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // WWCtrl.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include #include "WWCtrl.H" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // // Declarations // extern void RegisterColorPicker (HINSTANCE hinst); extern void RegisterColorBar (HINSTANCE hinst); HINSTANCE _hinstance = NULL; static AFX_EXTENSION_MODULE WWCtrlDLL = { NULL, NULL }; ///////////////////////////////////////////////////////////// // // DllMain // ///////////////////////////////////////////////////////////// extern "C" int APIENTRY DllMain (HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { // Remove this if you use lpReserved UNREFERENCED_PARAMETER(lpReserved); if (dwReason == DLL_PROCESS_ATTACH) { TRACE0("WWCTRL.DLL Initializing!\n"); _hinstance = hInstance; // Extension DLL one-time initialization if (!AfxInitExtensionModule(WWCtrlDLL, hInstance)) return 0; // Insert this DLL into the resource chain // NOTE: If this Extension DLL is being implicitly linked to by // an MFC Regular DLL (such as an ActiveX Control) // instead of an MFC application, then you will want to // remove this line from DllMain and put it in a separate // function exported from this Extension DLL. The Regular DLL // that uses this Extension DLL should then explicitly call that // function to initialize this Extension DLL. Otherwise, // the CDynLinkLibrary object will not be attached to the // Regular DLL's resource chain, and serious problems will // result. RegisterColorPicker (hInstance); RegisterColorBar (hInstance); new CDynLinkLibrary(WWCtrlDLL); } else if (dwReason == DLL_PROCESS_DETACH) { TRACE0("WWCTRL.DLL Terminating!\n"); // Terminate the library before destructors are called AfxTermExtensionModule(WWCtrlDLL); } return 1; // ok } ///////////////////////////////////////////////////////////// // // Initialize_WWCtrl // ///////////////////////////////////////////////////////////// __declspec (dllexport) void Initialize_WWCtrl (void) { return ; }