/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
// WWCtrl.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include
#include "WWCtrl.H"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Declarations
//
extern void RegisterColorPicker (HINSTANCE hinst);
extern void RegisterColorBar (HINSTANCE hinst);
HINSTANCE _hinstance = NULL;
static AFX_EXTENSION_MODULE WWCtrlDLL = { NULL, NULL };
/////////////////////////////////////////////////////////////
//
// DllMain
//
/////////////////////////////////////////////////////////////
extern "C" int APIENTRY
DllMain (HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
// Remove this if you use lpReserved
UNREFERENCED_PARAMETER(lpReserved);
if (dwReason == DLL_PROCESS_ATTACH)
{
TRACE0("WWCTRL.DLL Initializing!\n");
_hinstance = hInstance;
// Extension DLL one-time initialization
if (!AfxInitExtensionModule(WWCtrlDLL, hInstance))
return 0;
// Insert this DLL into the resource chain
// NOTE: If this Extension DLL is being implicitly linked to by
// an MFC Regular DLL (such as an ActiveX Control)
// instead of an MFC application, then you will want to
// remove this line from DllMain and put it in a separate
// function exported from this Extension DLL. The Regular DLL
// that uses this Extension DLL should then explicitly call that
// function to initialize this Extension DLL. Otherwise,
// the CDynLinkLibrary object will not be attached to the
// Regular DLL's resource chain, and serious problems will
// result.
RegisterColorPicker (hInstance);
RegisterColorBar (hInstance);
new CDynLinkLibrary(WWCtrlDLL);
}
else if (dwReason == DLL_PROCESS_DETACH)
{
TRACE0("WWCTRL.DLL Terminating!\n");
// Terminate the library before destructors are called
AfxTermExtensionModule(WWCtrlDLL);
}
return 1; // ok
}
/////////////////////////////////////////////////////////////
//
// Initialize_WWCtrl
//
/////////////////////////////////////////////////////////////
__declspec (dllexport) void
Initialize_WWCtrl (void)
{
return ;
}