/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "wdump.h" #include "wdtview.h" #include "wdLview.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code ! ON_WM_CREATE() //}}AFX_MSG_MAP END_MESSAGE_MAP() static UINT indicators[] = { ID_SEPARATOR, // status line indicator ID_INDICATOR_CAPS, ID_INDICATOR_NUM, ID_INDICATOR_SCRL, }; ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { // TODO: add member initialization code here } CMainFrame::~CMainFrame() { } int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CFrameWnd::OnCreate(lpCreateStruct) == -1) return -1; if (!m_wndToolBar.Create(this) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME)) { TRACE0("Failed to create toolbar\n"); return -1; // fail to create } if (!m_wndStatusBar.Create(this) || !m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT))) { TRACE0("Failed to create status bar\n"); return -1; // fail to create } // TODO: Remove this if you don't want tool tips or a resizeable toolbar m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC); // TODO: Delete these three lines if you don't want the toolbar to // be dockable m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); return 0; } BOOL CMainFrame::OnCreateClient( LPCREATESTRUCT /*lpcs*/, CCreateContext* pContext) { CRect r; GetClientRect(r); // TODO: Add your specialized code here and/or call the base class if (!m_SplitWnd.CreateStatic(this, 1,2) || !m_SplitWnd.CreateView(0, 0, RUNTIME_CLASS(CWDumpTreeView), CSize(300,0), pContext) || !m_SplitWnd.CreateView(0, 1, RUNTIME_CLASS(CWDumpListView), CSize(0,0), pContext)) { return FALSE; } else { return TRUE; } // return CFrameWnd::OnCreateClient(lpcs, pContext); } /* return m_wndSplitter.Create( this, 2, 2, // TODO: adjust the number of rows, columns CSize( 10, 10 ), // TODO: adjust the minimum pane size pContext );*/ } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return CFrameWnd::PreCreateWindow(cs); } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers