/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // wdump.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "wdump.h" #include "MainFrm.h" #include "wdumpDoc.h" #include "wdView.h" #include "FCNTL.H" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CWdumpApp BEGIN_MESSAGE_MAP(CWdumpApp, CWinApp) //{{AFX_MSG_MAP(CWdumpApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CWdumpApp construction CWdumpApp::CWdumpApp() : DumpTextures(false), NoWindow(false), TextureDumpFile(0) { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CWdumpApp object CWdumpApp theApp; // private class declaration of a CCommandLineInfo class that knows about our special options class CWDumpCommandLineInfo : public CCommandLineInfo { virtual void ParseParam(const TCHAR* pszParam,BOOL bFlag,BOOL bLast) { if (bFlag) { if(pszParam[0] == 't') { theApp.DumpTextures = true; ParseLast(bLast); return; } if(pszParam[0] == 'q') { theApp.NoWindow = true; ParseLast(bLast); return; } } CCommandLineInfo::ParseParam(pszParam, bFlag, bLast); } }; ///////////////////////////////////////////////////////////////////////////// // CWdumpApp initialization BOOL CWdumpApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif // Change the registry key under which our settings are stored. // You should modify this string to be something appropriate // such as the name of your company or organization. SetRegistryKey(_T("Westwood Studios")); LoadStdProfileSettings(); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CWdumpDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CWdumpView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CWDumpCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo); // note: if any other dump types are enabled, they should probably open different files. if(DumpTextures) { TextureDumpFile = fopen("textures.txt", "a"); } if(NoWindow) { if(cmdInfo.m_nShellCommand == CWDumpCommandLineInfo::FileOpen) { const char *c = strrchr(cmdInfo.m_strFileName, '\\'); if(c == 0) c = (LPCTSTR) cmdInfo.m_strFileName; if(*c == '\\') c++; Filename = c; /* STARTUPINFO info; GetStartupInfo(&info); if(info.hStdOutput == NULL) { AllocConsole(); // Allocate console window freopen("CONOUT$", "a", stdout); freopen("CONIN$", "r", stdin); } else { int CrtInput; int CrtOutput; if ( (CrtInput =_open_osfhandle((long) info.hStdInput, _O_RDONLY)) != -1) { if ( (CrtOutput = _open_osfhandle((long) info.hStdOutput, _O_APPEND)) != -1) { _dup2( CrtInput, 0); _dup2( CrtOutput, 1); } } // stdin = (struct _iobuf * ) info.hStdInput; // stdout = (struct _iobuf * ) info.hStdOutput; } */ CWdumpDoc *doc = (CWdumpDoc *) pDocTemplate->OpenDocumentFile(cmdInfo.m_strFileName, FALSE); /* if(info.hStdOutput == NULL) { printf("Press return to close this window.."); getchar(); FreeConsole(); } */ CloseAllDocuments(TRUE); PostQuitMessage(0); return TRUE; } } // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateWindow(); POSITION p = pDocTemplate->GetFirstDocPosition(); CWdumpDoc *doc = (CWdumpDoc *) pDocTemplate->GetNextDoc(p); doc->UpdateAllViews(0); return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() // App command to run the dialog void CWdumpApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); } ///////////////////////////////////////////////////////////////////////////// // CWdumpApp commands