# Microsoft Developer Studio Project File - Name="wdump" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=wdump - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wdump.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wdump.mak" CFG="wdump - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wdump - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "wdump - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "wdump - Win32 Profile" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/G/wdump", JDKAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "wdump - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\ww3d2" /I "..\..\wwlib" /I "..\..\wwmath" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "G_CODE_BASE" /FR /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 wwlib.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcd.lib" /libpath:"..\libs\release" /libpath:"..\..\libs\release" !ELSEIF "$(CFG)" == "wdump - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\ww3d2" /I "..\..\wwlib" /I "..\..\wwmath" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "G_CODE_BASE" /FR /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 wwlib.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /libpath:"..\libs\debug" /libpath:"..\..\libs\debug" # SUBTRACT LINK32 /incremental:no !ELSEIF "$(CFG)" == "wdump - Win32 Profile" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "wdump___" # PROP BASE Intermediate_Dir "wdump___" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\..\ww3d" /I "..\..\library" /I "..\ww3d" /I "..\library" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "G_CODE_BASE" /FR /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\..\ww3d2" /I "..\..\wwlib" /I "..\..\wwmath" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "G_CODE_BASE" /FR /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 library.lib ww3d.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcd.lib" /libpath:"..\libs\release" /libpath:"..\..\libs\release" # ADD LINK32 wwlib.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /libpath:"..\libs\profile" /libpath:"..\..\libs\profile" !ENDIF # Begin Target # Name "wdump - Win32 Release" # Name "wdump - Win32 Debug" # Name "wdump - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Chunk_D.cpp # End Source File # Begin Source File SOURCE=.\FindDialog.cpp # End Source File # Begin Source File SOURCE=.\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\RawfileM.cpp # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\WDEView.cpp # End Source File # Begin Source File SOURCE=.\WDLView.cpp # End Source File # Begin Source File SOURCE=.\WDTView.cpp # End Source File # Begin Source File SOURCE=.\wdump.cpp # End Source File # Begin Source File SOURCE=.\wdump.rc # End Source File # Begin Source File SOURCE=.\wdumpDoc.cpp # End Source File # Begin Source File SOURCE=.\wdView.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\Chunk_D.h # End Source File # Begin Source File SOURCE=.\FindDialog.h # End Source File # Begin Source File SOURCE=.\MainFrm.h # End Source File # Begin Source File SOURCE=.\RawfileM.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\WDEView.h # End Source File # Begin Source File SOURCE=.\WDLView.h # End Source File # Begin Source File SOURCE=.\WDTView.h # End Source File # Begin Source File SOURCE=.\wdump.h # End Source File # Begin Source File SOURCE=.\wdumpDoc.h # End Source File # Begin Source File SOURCE=.\wdView.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # Begin Source File SOURCE=.\res\wdump.ico # End Source File # Begin Source File SOURCE=.\res\wdump.rc2 # End Source File # Begin Source File SOURCE=.\res\wdumpDoc.ico # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project