/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #include "WOLString.h" namespace WWOnline { static const wchar_t* DefaultMapper(const char*) { return L""; } WOLStringLookupFunc WOLString::_mLookupFunc = DefaultMapper; void WOLString::SetLookupFunc(WOLStringLookupFunc func) { if (func == NULL) { _mLookupFunc = DefaultMapper; } else { _mLookupFunc = func; } } } // namespace WWOnline