/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : WW3D * * * * $Archive:: /Commando/Code/ww3d2/formconv.h $* * * * Original Author:: Nathaniel Hoffman * * * * $Author:: Jani_p $* * * * $Modtime:: 7/16/01 1:33p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef FORMCONV_H #define FORMCONV_H #include "ww3dformat.h" #include /* ** This file is used for conversions between D3DFORMAT and WW3DFormat. */ D3DFORMAT WW3DFormat_To_D3DFormat(WW3DFormat ww3d_format); WW3DFormat D3DFormat_To_WW3DFormat(D3DFORMAT d3d_format); void Init_D3D_To_WW3_Conversion(); #endif