/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : G * * * * $Archive:: /G/wwlib/gcd_lcm.cpp $* * * * $Author:: Naty_h $* * * * $Modtime:: 8/25/99 11:31a $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "gcd_lcm.h" unsigned int Greatest_Common_Divisor(unsigned int a, unsigned int b) { // This uses Euclid's algorithm if (b == 0) { return a; } else { return Greatest_Common_Divisor(b, a % b); } } unsigned int Least_Common_Multiple(unsigned int a, unsigned int b) { return (a * b) / Greatest_Common_Divisor(a, b); }