/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * $Archive:: /Commando/Code/wwlib/ramfile.h $* * * * $Author:: Ian_l $* * * * $Modtime:: 10/31/01 2:02p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef RAMFILE_H #define RAMFILE_H #include "wwfile.h" class RAMFileClass : public FileClass { public: RAMFileClass(void * buffer, int len); virtual ~RAMFileClass(void); virtual char const * File_Name(void) const {return("UNKNOWN");} virtual char const * Set_Name(char const * ) {return(File_Name());} virtual int Create(void); virtual int Delete(void); virtual bool Is_Available(int forced=false); virtual bool Is_Open(void) const; virtual int Open(char const * filename, int access=READ); virtual int Open(int access=READ); virtual int Read(void * buffer, int size); virtual int Seek(int pos, int dir=SEEK_CUR); virtual int Size(void); virtual int Write(void const * buffer, int size); virtual void Close(void); virtual unsigned long Get_Date_Time(void) {return(0);} virtual bool Set_Date_Time(unsigned long ) {return(true);} virtual void Error(int , int = false, char const * =NULL) {} virtual void Bias(int start, int length=-1); operator char const * () {return File_Name();} private: /* ** Pointer to the buffer that the "file" will reside in. */ char * Buffer; /* ** The maximum size of the buffer. The file occupying the buffer ** may be smaller than this size. */ int MaxLength; /* ** The number of bytes in the sub-file occupying the buffer. */ int Length; /* ** The current file position offset within the buffer. */ int Offset; /* ** The file was opened with this access mode. */ int Access; /* ** Is the file currently open? */ bool IsOpen; /* ** Was the file buffer allocated during construction of this object? */ bool IsAllocated; }; #endif