/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Sampler *
* *
* $Archive:: /VSS_Sync/wwlib/sampler.cpp $*
* *
* Original Author:: Hector Yee *
* *
* $Author:: Vss_sync $*
* *
* $Modtime:: 8/29/01 10:25p $*
* *
* $Revision:: 1 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* RandomSamplingClass::Sample -- Samples randomly over a hypercube using Mersenne Twister *
* RegularSamplingClass::Sample -- Samples over a regular hypergrid *
* StratifiedSamplingClass::Sample -- samples over a regular hypergrid with random offset *
* QMCSamplingClass::Sample -- Samples using the Halton sequence *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
// Use Random Sampling if you're not sure
// Use Regular Sampling if you're not concerned about bias
// Use Stratified Sampling if you want good results in low dimensions
// Use QMC if you want low discrepancy and you want reproduceablility
#include "sampler.h"
#include "random.h"
#include
#include
#include
Random4Class Random;
RandomSamplingClass::RandomSamplingClass(unsigned int dimensions,unsigned char divisions):
SamplingClass(dimensions,divisions)
{
}
/***********************************************************************************************
* RandomSamplingClass::Sample -- Samples randomly over a hypercube using Mersenne Twister *
* *
* *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 6/11/2001 hy : Created. *
*=============================================================================================*/
void RandomSamplingClass::Sample(float *target)
{
unsigned int i;
for (i=0; i