/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Commando * * * * $Archive:: /Commando/Code/wwlib/systimer.cpp $* * * * $Author:: Steve_t $* * * * $Modtime:: 12/09/01 6:11p $* * * * $Revision:: 1 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "systimer.h" SysTimeClass SystemTime; /*********************************************************************************************** * SysTimeClass::Reset -- Reset class to good state * * * * * * * * INPUT: Nothing * * * * OUTPUT: Nothing * * * * WARNINGS: None * * * * HISTORY: * * 12/9/2001 5:51PM ST : Created * *=============================================================================================*/ void SysTimeClass::Reset(void) { StartTime = timeGetTime(); WrapAdd = 0 - StartTime; } /*********************************************************************************************** * SysTimeClass::Is_Getting_Late -- Are we running out of timer time? * * * * * * * * INPUT: Nothing * * * * OUTPUT: Nothing * * * * WARNINGS: None * * * * HISTORY: * * 12/9/2001 6:04PM ST : Created * *=============================================================================================*/ bool SysTimeClass::Is_Getting_Late(void) { /* ** Even though the timers are all unsigned so we have a max time of 0xffffffff the game casts it to int in various places ** so it's safer to assume a signed max value. */ if (Get() > 0x6fffffff) { return(true); } return(false); }