/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WWSaveLoad *
* *
* $Archive:: /Commando/Code/wwlib/widestring.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 2/06/02 5:27p $*
* *
* $Revision:: 13 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#pragma warning(disable : 4514)
#include "widestring.h"
#include "win.h"
#include
///////////////////////////////////////////////////////////////////
// Static member initialzation
///////////////////////////////////////////////////////////////////
int WideStringClass::m_UsedTempStringCount = 0;
FastCriticalSectionClass WideStringClass::m_TempMutex;
WCHAR WideStringClass::m_NullChar = 0;
WCHAR * WideStringClass::m_EmptyString = &m_NullChar;
//
// A trick to optimize strings that are allocated from the stack and used only temporarily
//
char WideStringClass::m_TempString1[WideStringClass::MAX_TEMP_BYTES];
char WideStringClass::m_TempString2[WideStringClass::MAX_TEMP_BYTES];
char WideStringClass::m_TempString3[WideStringClass::MAX_TEMP_BYTES];
char WideStringClass::m_TempString4[WideStringClass::MAX_TEMP_BYTES];
WCHAR * WideStringClass::m_FreeTempPtr[MAX_TEMP_STRING] = {
reinterpret_cast (m_TempString1 + sizeof (WideStringClass::_HEADER)),
reinterpret_cast (m_TempString2 + sizeof (WideStringClass::_HEADER)),
reinterpret_cast (m_TempString3 + sizeof (WideStringClass::_HEADER)),
reinterpret_cast (m_TempString4 + sizeof (WideStringClass::_HEADER))
};
WCHAR * WideStringClass::m_ResTempPtr[MAX_TEMP_STRING] = {
NULL,
NULL,
NULL,
NULL
};
///////////////////////////////////////////////////////////////////
//
// Get_String
//
///////////////////////////////////////////////////////////////////
void
WideStringClass::Get_String (int length, bool is_temp)
{
if (!is_temp && length <= 1) {
m_Buffer = m_EmptyString;
} else {
WCHAR *string = NULL;
//
// Should we attempt to use a temp buffer for this string?
//
if (is_temp && length < MAX_TEMP_LEN && m_UsedTempStringCount < MAX_TEMP_STRING) {
//
// Make sure no one else is requesting a temp pointer
// at the same time we are.
//
FastCriticalSectionClass::LockClass lock(m_TempMutex);
//
// Try to find an available temporary buffer
//
for (int index = 0; index < MAX_TEMP_STRING; index ++) {
if (m_FreeTempPtr[index] != NULL) {
//
// Grab this unused buffer for our string
//
string = m_FreeTempPtr[index];
m_ResTempPtr[index] = m_FreeTempPtr[index];
m_FreeTempPtr[index] = NULL;
Set_Buffer_And_Allocated_Length (string, MAX_TEMP_LEN);
//
// Increment the count of used buffers
//
m_UsedTempStringCount ++;
break;
}
}
}
if (string == NULL) {
Set_Buffer_And_Allocated_Length (Allocate_Buffer (length), length);
}
}
return ;
}
///////////////////////////////////////////////////////////////////
//
// Resize
//
///////////////////////////////////////////////////////////////////
void
WideStringClass::Resize (int new_len)
{
int allocated_len = Get_Allocated_Length ();
if (new_len > allocated_len) {
//
// Allocate the new buffer and copy the contents of our current
// string.
//
WCHAR *new_buffer = Allocate_Buffer (new_len);
wcscpy (new_buffer, m_Buffer);
//
// Switch to the new buffer
//
Set_Buffer_And_Allocated_Length (new_buffer, new_len);
}
return ;
}
///////////////////////////////////////////////////////////////////
//
// Uninitialised_Grow
//
///////////////////////////////////////////////////////////////////
void
WideStringClass::Uninitialised_Grow (int new_len)
{
int allocated_len = Get_Allocated_Length ();
if (new_len > allocated_len) {
//
// Switch to a newly allocated buffer
//
WCHAR *new_buffer = Allocate_Buffer (new_len);
Set_Buffer_And_Allocated_Length (new_buffer, new_len);
}
//
// Whenever this function is called, clear the cached length
//
Store_Length (0);
return ;
}
///////////////////////////////////////////////////////////////////
//
// Uninitialised_Grow
//
///////////////////////////////////////////////////////////////////
void
WideStringClass::Free_String (void)
{
if (m_Buffer != m_EmptyString) {
//
// Check to see if this string was a temporary string
//
bool found = false;
for (int index = 0; index < MAX_TEMP_STRING; index ++) {
if (m_Buffer == m_ResTempPtr[index]) {
//
// Make sure no one else is modifying a temp pointer
// at the same time we are.
//
FastCriticalSectionClass::LockClass lock(m_TempMutex);
//
// Release our hold on this temporary buffer
//
m_Buffer[0] = 0;
m_FreeTempPtr[index] = m_Buffer;
m_ResTempPtr[index] = 0;
m_UsedTempStringCount --;
found = true;
break;
}
}
//
// String wasn't temporary, so free the memory
//
if (found == false) {
char *buffer = ((char *)m_Buffer) - sizeof (WideStringClass::_HEADER);
delete [] buffer;
}
//
// Reset the buffer
//
m_Buffer = m_EmptyString;
}
return ;
}
///////////////////////////////////////////////////////////////////
//
// Format
//
///////////////////////////////////////////////////////////////////
int _cdecl
WideStringClass::Format_Args (const WCHAR *format, const va_list & arg_list )
{
if (format == NULL) {
return 0;
}
//
// Make a guess at the maximum length of the resulting string
//
WCHAR temp_buffer[512] = { 0 };
//
// Format the string
//
int retval = _vsnwprintf (temp_buffer, 512, format, arg_list);
//
// Copy the string into our buffer
//
(*this) = temp_buffer;
return retval;
}
///////////////////////////////////////////////////////////////////
//
// Format
//
///////////////////////////////////////////////////////////////////
int _cdecl
WideStringClass::Format (const WCHAR *format, ...)
{
if (format == NULL) {
return 0;
}
va_list arg_list;
va_start (arg_list, format);
//
// Make a guess at the maximum length of the resulting string
//
WCHAR temp_buffer[512] = { 0 };
//
// Format the string
//
int retval = _vsnwprintf (temp_buffer, 512, format, arg_list);
//
// Copy the string into our buffer
//
(*this) = temp_buffer;
va_end (arg_list);
return retval;
}
///////////////////////////////////////////////////////////////////
//
// Release_Resources
//
///////////////////////////////////////////////////////////////////
void
WideStringClass::Release_Resources (void)
{
return ;
}
///////////////////////////////////////////////////////////////////
// Convert_From
///////////////////////////////////////////////////////////////////
bool WideStringClass::Convert_From (const char *text)
{
if (text != NULL) {
int length;
length = MultiByteToWideChar (CP_ACP, 0, text, -1, NULL, 0);
if (length > 0) {
Uninitialised_Grow (length);
Store_Length (length - 1);
// Convert.
MultiByteToWideChar (CP_ACP, 0, text, -1, m_Buffer, length);
// Success.
return (true);
}
}
// Failure.
return (false);
}
///////////////////////////////////////////////////////////////////
// Test if a Unicode string is within the ANSI range. (0 - 255)
///////////////////////////////////////////////////////////////////
bool WideStringClass::Is_ANSI(void)
{
if (m_Buffer) {
for (int index = 0; m_Buffer[index] != 0; index++) {
unsigned short value = m_Buffer[index];
if (value > 255) {
return false;
}
}
}
return true;
}