# Microsoft Developer Studio Project File - Name="wwlib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wwlib - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wwlib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wwlib.mak" CFG="wwlib - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wwlib - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wwlib - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "wwlib - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/Commando/Code/wwlib", KOGAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wwlib - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W4 /Zi /O2 /Ob2 /I "..\wwdebug" /D "NDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "WIN32" /D "REGEX_MALLOC" /D "STDC_HEADERS" /FD /c # SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\libs\Release\wwlib.lib" !ELSEIF "$(CFG)" == "wwlib - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W4 /Gm /Gi /ZI /Od /I "..\wwdebug" /D "_DEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "WIN32" /D "REGEX_MALLOC" /D "STDC_HEADERS" /Fr /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\libs\Debug\wwlib.lib" !ELSEIF "$(CFG)" == "wwlib - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "wwlib___" # PROP BASE Intermediate_Dir "wwlib___" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W4 /Zi /O2 /Op /Ob2 /I "..\wwdebug" /D "NDEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "WIN32" /D "REGEX_MALLOC" /D "STDC_HEADERS" /FD /c # SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\libs\Profile\wwlib.lib" !ENDIF # Begin Target # Name "wwlib - Win32 Release" # Name "wwlib - Win32 Debug" # Name "wwlib - Win32 Profile" # Begin Group "Source" # PROP Default_Filter "cpp" # Begin Source File SOURCE=.\_convert.cpp # End Source File # Begin Source File SOURCE=.\_mono.cpp # End Source File # Begin Source File SOURCE=.\argv.cpp # End Source File # Begin Source File SOURCE=.\b64pipe.cpp # End Source File # Begin Source File SOURCE=.\b64straw.cpp # End Source File # Begin Source File SOURCE=.\base64.cpp # End Source File # Begin Source File SOURCE=.\blit.cpp # End Source File # Begin Source File SOURCE=.\blowfish.cpp # End Source File # Begin Source File SOURCE=.\buff.cpp # End Source File # Begin Source File SOURCE=.\bufffile.cpp # End Source File # Begin Source File SOURCE=.\chunkio.cpp # End Source File # Begin Source File SOURCE=.\convert.cpp # End Source File # Begin Source File SOURCE=.\cpudetect.cpp # End Source File # Begin Source File SOURCE=.\crc.cpp # End Source File # Begin Source File SOURCE=.\cstraw.cpp # End Source File # Begin Source File SOURCE=.\data.cpp # End Source File # Begin Source File SOURCE=.\ddraw.cpp # End Source File # Begin Source File SOURCE=.\dsurface.cpp # End Source File # Begin Source File SOURCE=.\Except.cpp # End Source File # Begin Source File SOURCE=.\FastAllocator.cpp # End Source File # Begin Source File SOURCE=.\ffactory.cpp # End Source File # Begin Source File SOURCE=.\gcd_lcm.cpp # End Source File # Begin Source File SOURCE=.\gnu_regex.c # End Source File # Begin Source File SOURCE=.\hash.cpp # End Source File # Begin Source File SOURCE=.\hsv.cpp # End Source File # Begin Source File SOURCE=.\ini.cpp # End Source File # Begin Source File SOURCE=.\int.cpp # End Source File # Begin Source File SOURCE=.\jshell.cpp # End Source File # Begin Source File SOURCE=.\keyboard.cpp # End Source File # Begin Source File SOURCE=.\LaunchWeb.cpp # End Source File # Begin Source File SOURCE=.\lcw.cpp # End Source File # Begin Source File SOURCE=.\load.cpp # End Source File # Begin Source File SOURCE=.\lzo.cpp # End Source File # Begin Source File SOURCE=.\lzo1x_c.cpp # End Source File # Begin Source File SOURCE=.\lzo1x_d.cpp # End Source File # Begin Source File SOURCE=.\md5.cpp # End Source File # Begin Source File SOURCE=.\mixfile.cpp # End Source File # Begin Source File SOURCE=.\mono.cpp # End Source File # Begin Source File SOURCE=.\mpmath.cpp # End Source File # Begin Source File SOURCE=.\mpu.cpp # End Source File # Begin Source File SOURCE=.\msgloop.cpp # End Source File # Begin Source File SOURCE=.\multilist.cpp # End Source File # Begin Source File SOURCE=.\mutex.cpp # End Source File # Begin Source File SOURCE=.\nstrdup.cpp # End Source File # Begin Source File SOURCE=.\palette.cpp # End Source File # Begin Source File SOURCE=.\pcx.cpp # End Source File # Begin Source File SOURCE=.\pipe.cpp # End Source File # Begin Source File SOURCE=.\pk.cpp # End Source File # Begin Source File SOURCE=.\ramfile.cpp # End Source File # Begin Source File SOURCE=.\random.cpp # End Source File # Begin Source File SOURCE=.\rawfile.cpp # End Source File # Begin Source File SOURCE=.\rc4.cpp # End Source File # Begin Source File SOURCE=.\rcfile.cpp # End Source File # Begin Source File SOURCE=.\readline.cpp # End Source File # Begin Source File SOURCE=.\realcrc.cpp # End Source File # Begin Source File SOURCE=.\refcount.cpp # End Source File # Begin Source File SOURCE=.\regexpr.cpp # End Source File # Begin Source File SOURCE=.\registry.cpp # End Source File # Begin Source File SOURCE=.\rgb.cpp # End Source File # Begin Source File SOURCE=.\rle.cpp # End Source File # Begin Source File SOURCE=.\rndstrng.cpp # End Source File # Begin Source File SOURCE=.\sampler.cpp # End Source File # Begin Source File SOURCE=.\sha.cpp # End Source File # Begin Source File SOURCE=.\slnode.cpp # End Source File # Begin Source File SOURCE=.\srandom.cpp # End Source File # Begin Source File SOURCE=.\stimer.cpp # End Source File # Begin Source File SOURCE=.\straw.cpp # End Source File # Begin Source File SOURCE=.\strtok_r.cpp # End Source File # Begin Source File SOURCE=.\systimer.cpp # End Source File # Begin Source File SOURCE=.\tagblock.cpp # End Source File # Begin Source File SOURCE=.\TARGA.CPP # End Source File # Begin Source File SOURCE=.\textfile.cpp # End Source File # Begin Source File SOURCE=.\thread.cpp # End Source File # Begin Source File SOURCE=.\trim.cpp # End Source File # Begin Source File SOURCE=.\vector.cpp # End Source File # Begin Source File SOURCE=.\verchk.cpp # End Source File # Begin Source File SOURCE=.\widestring.cpp # End Source File # Begin Source File SOURCE=.\win.cpp # End Source File # Begin Source File SOURCE=.\WWCOMUtil.cpp # End Source File # Begin Source File SOURCE=.\wwfile.cpp # End Source File # Begin Source File SOURCE=.\wwfont.cpp # End Source File # Begin Source File SOURCE=.\wwstring.cpp # End Source File # Begin Source File SOURCE=.\xpipe.cpp # End Source File # Begin Source File SOURCE=.\xstraw.cpp # End Source File # Begin Source File SOURCE=.\xsurface.cpp # End Source File # End Group # Begin Group "Headers" # PROP Default_Filter "h" # Begin Source File SOURCE=.\_mono.h # End Source File # Begin Source File SOURCE=.\always.h # End Source File # Begin Source File SOURCE=.\argv.h # End Source File # Begin Source File SOURCE=.\b64pipe.h # End Source File # Begin Source File SOURCE=.\b64straw.h # End Source File # Begin Source File SOURCE=.\base64.h # End Source File # Begin Source File SOURCE=.\binheap.h # End Source File # Begin Source File SOURCE=.\bittype.h # End Source File # Begin Source File SOURCE=.\blit.h # End Source File # Begin Source File SOURCE=.\blitter.h # End Source File # Begin Source File SOURCE=.\bool.h # End Source File # Begin Source File SOURCE=.\borlandc.h # End Source File # Begin Source File SOURCE=.\bound.h # End Source File # Begin Source File SOURCE=.\BSEARCH.H # End Source File # Begin Source File SOURCE=.\bsurface.h # End Source File # Begin Source File SOURCE=.\BUFF.H # End Source File # Begin Source File SOURCE=.\bufffile.h # End Source File # Begin Source File SOURCE=.\CallbackHook.h # End Source File # Begin Source File SOURCE=.\chunkio.h # End Source File # Begin Source File SOURCE=.\Convert.h # End Source File # Begin Source File SOURCE=.\cpudetect.h # End Source File # Begin Source File SOURCE=.\CRC.H # End Source File # Begin Source File SOURCE=.\cstraw.h # End Source File # Begin Source File SOURCE=.\data.h # End Source File # Begin Source File SOURCE=.\dsurface.h # End Source File # Begin Source File SOURCE=.\FastAllocator.h # End Source File # Begin Source File SOURCE=.\ffactory.h # End Source File # Begin Source File SOURCE=.\FONT.H # End Source File # Begin Source File SOURCE=.\gcd_lcm.h # End Source File # Begin Source File SOURCE=.\gnu_regex.h # End Source File # Begin Source File SOURCE=.\growmix.h # End Source File # Begin Source File SOURCE=.\hash.h # End Source File # Begin Source File SOURCE=.\hashcalc.h # End Source File # Begin Source File SOURCE=.\HASHLIST.H # End Source File # Begin Source File SOURCE=.\hashtemplate.h # End Source File # Begin Source File SOURCE=.\IFF.H # End Source File # Begin Source File SOURCE=.\INDEX.H # End Source File # Begin Source File SOURCE=.\INI.H # End Source File # Begin Source File SOURCE=.\inisup.h # End Source File # Begin Source File SOURCE=.\INT.H # End Source File # Begin Source File SOURCE=.\iostruct.h # End Source File # Begin Source File SOURCE=.\keyboard.h # End Source File # Begin Source File SOURCE=.\LaunchWeb.h # End Source File # Begin Source File SOURCE=.\LCW.H # End Source File # Begin Source File SOURCE=.\LISTNODE.H # End Source File # Begin Source File SOURCE=.\lzo.h # End Source File # Begin Source File SOURCE=.\lzo1x.h # End Source File # Begin Source File SOURCE=.\lzo_conf.h # End Source File # Begin Source File SOURCE=.\lzoconf.h # End Source File # Begin Source File SOURCE=.\mempool.h # End Source File # Begin Source File SOURCE=.\mixfile.h # End Source File # Begin Source File SOURCE=.\MONO.H # End Source File # Begin Source File SOURCE=.\MONODRVR.H # End Source File # Begin Source File SOURCE=.\MPMATH.H # End Source File # Begin Source File SOURCE=.\MPU.H # End Source File # Begin Source File SOURCE=.\msgloop.h # End Source File # Begin Source File SOURCE=.\multilist.h # End Source File # Begin Source File SOURCE=.\mutex.h # End Source File # Begin Source File SOURCE=.\Notify.h # End Source File # Begin Source File SOURCE=.\nstrdup.h # End Source File # Begin Source File SOURCE=.\ntree.h # End Source File # Begin Source File SOURCE=.\PALETTE.H # End Source File # Begin Source File SOURCE=.\pcx.H # End Source File # Begin Source File SOURCE=.\PIPE.H # End Source File # Begin Source File SOURCE=.\PK.H # End Source File # Begin Source File SOURCE=.\Point.h # End Source File # Begin Source File SOURCE=.\RAMFILE.H # End Source File # Begin Source File SOURCE=.\RANDOM.H # End Source File # Begin Source File SOURCE=.\RAWFILE.H # End Source File # Begin Source File SOURCE=.\rc4.h # End Source File # Begin Source File SOURCE=.\rcfile.h # End Source File # Begin Source File SOURCE=.\readline.h # End Source File # Begin Source File SOURCE=.\realcrc.h # End Source File # Begin Source File SOURCE=.\ref_ptr.h # End Source File # Begin Source File SOURCE=.\refcount.h # End Source File # Begin Source File SOURCE=.\regexpr.h # End Source File # Begin Source File SOURCE=.\registry.h # End Source File # Begin Source File SOURCE=.\RGB.H # End Source File # Begin Source File SOURCE=.\RLE.H # End Source File # Begin Source File SOURCE=.\RNDSTRAW.H # End Source File # Begin Source File SOURCE=.\rndstrng.h # End Source File # Begin Source File SOURCE=.\rng.h # End Source File # Begin Source File SOURCE=.\rsacrypt.h # End Source File # Begin Source File SOURCE=.\sampler.h # End Source File # Begin Source File SOURCE=.\sha.h # End Source File # Begin Source File SOURCE=.\shapeset.h # End Source File # Begin Source File SOURCE=.\sharebuf.h # End Source File # Begin Source File SOURCE=.\Signaler.h # End Source File # Begin Source File SOURCE=.\simplevec.h # End Source File # Begin Source File SOURCE=.\SLIST.H # End Source File # Begin Source File SOURCE=.\SLNODE.H # End Source File # Begin Source File SOURCE=.\srandom.h # End Source File # Begin Source File SOURCE=.\stl.h # End Source File # Begin Source File SOURCE=.\STRAW.H # End Source File # Begin Source File SOURCE=.\strtok_r.h # End Source File # Begin Source File SOURCE=.\Surface.h # End Source File # Begin Source File SOURCE=.\surfrect.h # End Source File # Begin Source File SOURCE=.\systimer.h # End Source File # Begin Source File SOURCE=.\TagBlock.h # End Source File # Begin Source File SOURCE=.\TARGA.H # End Source File # Begin Source File SOURCE=.\textfile.h # End Source File # Begin Source File SOURCE=.\thread.h # End Source File # Begin Source File SOURCE=.\timer.h # End Source File # Begin Source File SOURCE=.\trackwin.h # End Source File # Begin Source File SOURCE=.\trect.h # End Source File # Begin Source File SOURCE=.\trim.h # End Source File # Begin Source File SOURCE=.\uarray.h # End Source File # Begin Source File SOURCE=.\Vector.H # End Source File # Begin Source File SOURCE=.\verchk.h # End Source File # Begin Source File SOURCE=.\visualc.h # End Source File # Begin Source File SOURCE=.\WATCOM.H # End Source File # Begin Source File SOURCE=.\widestring.h # End Source File # Begin Source File SOURCE=.\win.h # End Source File # Begin Source File SOURCE=.\WWCOMUtil.h # End Source File # Begin Source File SOURCE=.\WWFILE.H # End Source File # Begin Source File SOURCE=.\wwstring.h # End Source File # Begin Source File SOURCE=.\xmouse.h # End Source File # Begin Source File SOURCE=.\XPIPE.H # End Source File # Begin Source File SOURCE=.\XSTRAW.H # End Source File # Begin Source File SOURCE=.\xsurface.h # End Source File # End Group # Begin Source File SOURCE=".\Regular Expression Tutorial.html" # End Source File # End Target # End Project