/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // // Filename: msgstatlist.cpp // Project: // Author: Tom Spencer-Smith // Date: // Description: // //------------------------------------------------------------------------------------ #include "msgstatlist.h" // I WANNA BE FIRST! #include "mathutil.h" #include "wwdebug.h" // // Class statics // //------------------------------------------------------------------------------------ cMsgStatList::cMsgStatList(void) : NumStats(0) { } //---------------- -------------------------------------------------------------------- cMsgStatList::~cMsgStatList(void) { if (PStat != NULL) { delete [] PStat; PStat = NULL; } } //----------------------------------------------------------------------------- void cMsgStatList::Init(int num_stats) { WWASSERT(num_stats > 0); NumStats = num_stats; PStat = new cMsgStat[NumStats + 1]; WWASSERT(PStat != NULL); } //----------------------------------------------------------------------------- void cMsgStatList::Increment_Num_Msg_Sent(int message_type, int increment) { WWASSERT(message_type >= 0 && message_type < NumStats); WWASSERT(increment > 0); PStat[message_type].Increment_Num_Msg_Sent(increment); PStat[NumStats].Increment_Num_Msg_Sent(increment); } //----------------------------------------------------------------------------- void cMsgStatList::Increment_Num_Byte_Sent(int message_type, int increment) { WWASSERT(message_type >= 0 && message_type < NumStats); WWASSERT(increment > 0); PStat[message_type].Increment_Num_Byte_Sent(increment); PStat[NumStats].Increment_Num_Byte_Sent(increment); } //----------------------------------------------------------------------------- void cMsgStatList::Increment_Num_Msg_Recd(int message_type, int increment) { WWASSERT(message_type >= 0 && message_type < NumStats); WWASSERT(increment > 0); PStat[message_type].Increment_Num_Msg_Recd(increment); PStat[NumStats].Increment_Num_Msg_Recd(increment); } //----------------------------------------------------------------------------- void cMsgStatList::Increment_Num_Byte_Recd(int message_type, int increment) { WWASSERT(message_type >= 0 && message_type < NumStats); WWASSERT(increment > 0); PStat[message_type].Increment_Num_Byte_Recd(increment); PStat[NumStats].Increment_Num_Byte_Recd(increment); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Get_Num_Msg_Sent(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Get_Num_Msg_Sent(); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Get_Num_Byte_Sent(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Get_Num_Byte_Sent(); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Get_Num_Msg_Recd(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Get_Num_Msg_Recd(); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Get_Num_Byte_Recd(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Get_Num_Byte_Recd(); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Compute_Avg_Num_Byte_Sent(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Compute_Avg_Num_Byte_Sent(); } //----------------------------------------------------------------------------- DWORD cMsgStatList::Compute_Avg_Num_Byte_Recd(int message_type) const { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Compute_Avg_Num_Byte_Recd(); } //----------------------------------------------------------------------------- cMsgStat & cMsgStatList::Get_Stat(int message_type) { if (message_type == ALL_MESSAGES) { message_type = NumStats; } WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type]; } //----------------------------------------------------------------------------- void cMsgStatList::Set_Name(int message_type, LPCSTR name) { WWASSERT(message_type >= 0 && message_type < NumStats); PStat[message_type].Set_Name(name); } //----------------------------------------------------------------------------- LPCSTR cMsgStatList::Get_Name(int message_type) const { WWASSERT(message_type >= 0 && message_type <= NumStats); return PStat[message_type].Get_Name(); }