# Microsoft Developer Studio Project File - Name="wwnet" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wwnet - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wwnet.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wwnet.mak" CFG="wwnet - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wwnet - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wwnet - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "wwnet - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/Commando/Code/wwnet", KBDBAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wwnet - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W4 /WX /GX- /Zi /O2 /Ob2 /I "..\\" /I "..\wwbitpack" /I "..\wwdebug" /I "..\wwutil" /I "..\wwlib" /I "..\wwmath" /I "..\wwsaveload" /I "..\wolapi" /I "..\wwonline" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\Libs\Release\wwnet.lib" !ELSEIF "$(CFG)" == "wwnet - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "wwnet___" # PROP BASE Intermediate_Dir "wwnet___" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W4 /WX /Gm /Gi /GR- /GX- /ZI /Od /I "..\\" /I "..\wwbitpack" /I "..\wwdebug" /I "..\wwutil" /I "..\wwlib" /I "..\wwmath" /I "..\wwsaveload" /I "..\wolapi" /I "..\wwonline" /D "STRICT" /D "_DEBUG" /D "WWDEBUG" /D "WIN32_LEAN_AND_MEAN" /D "_WINDOWS" /D "WIN32" /FD /c # SUBTRACT CPP /Fr /YX /Yc /Yu # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\Libs\Debug\wwnet.lib" !ELSEIF "$(CFG)" == "wwnet - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Profile" # PROP BASE Intermediate_Dir "Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "..\wwlzhl" /I "..\wwutil" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W4 /WX /GX- /Zi /O2 /Op /Ob2 /I "..\\" /I "..\wwbitpack" /I "..\wwdebug" /I "..\wwutil" /I "..\wwlib" /I "..\wwmath" /I "..\wwsaveload" /I "..\wolapi" /I "..\wwonline" /D "NDEBUG" /D "WWDEBUG" /D "_WINDOWS" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /FD /c # SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\Libs\Release\wwnet.lib" # ADD LIB32 /nologo /out:"..\Libs\Profile\wwnet.lib" !ENDIF # Begin Target # Name "wwnet - Win32 Release" # Name "wwnet - Win32 Debug" # Name "wwnet - Win32 Profile" # Begin Source File SOURCE=.\BWBalance.cpp # End Source File # Begin Source File SOURCE=.\BWBalance.h # End Source File # Begin Source File SOURCE=.\connect.cpp # End Source File # Begin Source File SOURCE=.\connect.h # End Source File # Begin Source File SOURCE=.\fromaddress.h # End Source File # Begin Source File SOURCE=.\msgstat.cpp # End Source File # Begin Source File SOURCE=.\msgstat.h # End Source File # Begin Source File SOURCE=.\msgstatlist.cpp # End Source File # Begin Source File SOURCE=.\msgstatlist.h # End Source File # Begin Source File SOURCE=.\msgstatlistgroup.cpp # End Source File # Begin Source File SOURCE=.\msgstatlistgroup.h # End Source File # Begin Source File SOURCE=.\netstats.cpp # End Source File # Begin Source File SOURCE=.\netstats.h # End Source File # Begin Source File SOURCE=.\netutil.cpp # End Source File # Begin Source File SOURCE=.\netutil.h # End Source File # Begin Source File SOURCE=.\networkobject.cpp # End Source File # Begin Source File SOURCE=.\networkobject.h # End Source File # Begin Source File SOURCE=.\networkobjectfactory.cpp # End Source File # Begin Source File SOURCE=.\networkobjectfactory.h # End Source File # Begin Source File SOURCE=.\networkobjectfactorymgr.cpp # End Source File # Begin Source File SOURCE=.\networkobjectfactorymgr.h # End Source File # Begin Source File SOURCE=.\networkobjectmgr.cpp # End Source File # Begin Source File SOURCE=.\networkobjectmgr.h # End Source File # Begin Source File SOURCE=.\packetmgr.cpp # End Source File # Begin Source File SOURCE=.\packetmgr.h # End Source File # Begin Source File SOURCE=.\packettype.h # End Source File # Begin Source File SOURCE=.\rhost.cpp # End Source File # Begin Source File SOURCE=.\rhost.h # End Source File # Begin Source File SOURCE=.\singlepl.cpp # End Source File # Begin Source File SOURCE=.\singlepl.h # End Source File # Begin Source File SOURCE=.\wwpacket.cpp # End Source File # Begin Source File SOURCE=.\wwpacket.h # End Source File # End Target # End Project