/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : WWPhys * * * * $Archive:: /Commando/Code/wwphys/wwphysids.h $* * * * Author:: Greg Hjelstrom * * * * $Modtime:: 10/31/00 1:04p $* * * * $Revision:: 16 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef WWPHYSIDS_H #define WWPHYSIDS_H #include "saveloadids.h" #include "definitionclassids.h" /* ** Persist Factory ID's for WWPHYS ** NOTE: It is important that *NONE* of these ID's are ever changed! */ enum { // Sub-System chunk id's PHYSICS_CHUNKID_STATIC_DATA_SUBSYSTEM = CHUNKID_WWPHYS_BEGIN, PHYSICS_CHUNKID_STATIC_OBJECTS_SUBSYSTEM, PHYSICS_CHUNKID_DYNAMIC_DATA_SUBSYSTEM = CHUNKID_WWPHYS_BEGIN + 0x50, // Individual persist object chunk id's PHYSICS_CHUNKID_DECORATIONPHYS = CHUNKID_WWPHYS_BEGIN + 0x100, PHYSICS_CHUNKID_HUMANPHYS, PHYSICS_CHUNKID_LIGHTPHYS, PHYSICS_CHUNKID_MOTORCYCLE, PHYSICS_CHUNKID_MOTORVEHICLE, PHYSICS_CHUNKID_PHYS3, PHYSICS_CHUNKID_PROJECTILE, PHYSICS_CHUNKID_RENDEROBJPHYS, PHYSICS_CHUNKID_RIGIDBODY, PHYSICS_CHUNKID_STATICPHYS, PHYSICS_CHUNKID_WHEELEDVEHICLE, PHYSICS_CHUNKID_STATICANIMPHYS, PHYSICS_CHUNKID_TIMEDDECORATIONPHYS, PHYSICS_CHUNKID_VEHICLEPHYS, PHYSICS_CHUNKID_TRACKEDVEHICLE, PHYSICS_CHUNKID_VTOLVEHICLE, PHYSICS_CHUNKID_WAYPATH, PHYSICS_CHUNKID_WAYPOINT, PHYSICS_CHUNKID_DYNAMICANIMPHYS, PHYSICS_CHUNKID_SHAKEABLESTATICPHYS, PHYSICS_CHUNKID_ACCESSIBLEPHYS, // Definition object chunk id's PHYSICS_CHUNKID_DECOPHYSDEF = CHUNKID_WWPHYS_BEGIN + 0x500, PHYSICS_CHUNKID_HUMANPHYSDEF, PHYSICS_CHUNKID_LIGHTPHYSDEF, PHYSICS_CHUNKID_MOTORCYCLEDEF, PHYSICS_CHUNKID_MOTORVEHICLEDEF, PHYSICS_CHUNKID_PHYS3DEF, PHYSICS_CHUNKID_PROJECTILEDEF, PHYSICS_CHUNKID_RIGIDBODYDEF, PHYSICS_CHUNKID_STATICPHYSDEF, PHYSICS_CHUNKID_WHEELEDVEHICLEDEF, PHYSICS_CHUNKID_STATICANIMPHYSDEF, PHYSICS_CHUNKID_TIMEDDECOPHYSDEF, PHYSICS_CHUNKID_VEHICLEPHYSDEF, PHYSICS_CHUNKID_TRACKEDVEHICLEDEF, PHYSICS_CHUNKID_VTOLVEHICLEDEF, PHYSICS_CHUNKID_DYNAMICANIMPHYSDEF, PHYSICS_CHUNKID_SHAKEABLESTATICPHYSDEF, PHYSICS_CHUNKID_ACCESSIBLEPHYSDEF, // External persist object chunk id's PHYSICS_CHUNKID_DOORPHYS = CHUNKID_WWPHYS_BEGIN + 0xA00, PHYSICS_CHUNKID_ELEVATORPHYS, PHYSICS_CHUNKID_DAMAGEABLESTATICPHYS, PHYSICS_CHUNKID_BUILDINGAGGREGATE, // External persist object def chunk id's PHYSICS_CHUNKID_DOORPHYSDEF = CHUNKID_WWPHYS_BEGIN + 0xC00, PHYSICS_CHUNKID_ELEVATORPHYSDEF, PHYSICS_CHUNKID_DAMAGEABLESTATICPHYSDEF, PHYSICS_CHUNKID_BUILDINGAGGREGATEDEF, }; /* ** DefinitionClass ClassID's for WWPHYS */ enum { CLASSID_DECOPHYSDEF = CLASSID_PHYSICS, CLASSID_HUMANPHYSDEF, CLASSID_MOTORCYCLEDEF, CLASSID_MOTORVEHICLEDEF, CLASSID_PHYS3DEF, CLASSID_RIGIDBODYDEF, CLASSID_WHEELEDVEHICLEDEF, CLASSID_STATICPHYSDEF, CLASSID_STATICANIMPHYSDEF, CLASSID_PROJECTILEDEF, CLASSID_TIMEDDECOPHYSDEF, CLASSID_VEHICLEPHYSDEF, CLASSID_TRACKEDVEHICLEDEF, CLASSID_VTOLVEHICLEDEF, CLASSID_DYNAMICANIMPHYSDEF, CLASSID_SHAKEABLESTATICPHYSDEF, CLASSID_ACCESSIBLEPHYSDEF, // External CLASSID_DOORPHYSDEF = CLASSID_PHYSICS + 0x80, CLASSID_ELEVATORPHYSDEF, CLASSID_DAMAGEABLESTATICPHYSDEF, CLASSID_BUILDINGAGGREGATEDEF, }; #endif