/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : WWSaveLoad * * * * $Archive:: /Commando/Code/wwsaveload/definitionfactorymgr.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 7/07/00 11:55a $* * * * $Revision:: 11 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DEFINITION_FACTORY_MGR_H #define __DEFINITION_FACTORY_MGR_H #include "always.h" #include "bittype.h" #include "definitionclassids.h" class DefinitionFactoryClass; ////////////////////////////////////////////////////////////////////////////////// // // DefinitionFactoryMgrClass // ////////////////////////////////////////////////////////////////////////////////// class DefinitionFactoryMgrClass { public: ///////////////////////////////////////////////////////////////////// // Public methods ///////////////////////////////////////////////////////////////////// static DefinitionFactoryClass * Find_Factory (uint32 class_id); static DefinitionFactoryClass * Find_Factory (const char *name); static void Register_Factory (DefinitionFactoryClass *factory); static void Unregister_Factory (DefinitionFactoryClass *factory); // Class enumeration static DefinitionFactoryClass * Get_First (uint32 superclass_id); static DefinitionFactoryClass * Get_Next (DefinitionFactoryClass *current, uint32 superclass_id); // Factory enumeration static DefinitionFactoryClass * Get_First (void); static DefinitionFactoryClass * Get_Next (DefinitionFactoryClass *current); private: ///////////////////////////////////////////////////////////////////// // Private methods ///////////////////////////////////////////////////////////////////// static void Link_Factory (DefinitionFactoryClass *factory); static void Unlink_Factory (DefinitionFactoryClass *factory); ///////////////////////////////////////////////////////////////////// // Static member data ///////////////////////////////////////////////////////////////////// static DefinitionFactoryClass * _FactoryListHead; }; #endif //__DEFINITION_FACTORY_MGR_H