# Microsoft Developer Studio Project File - Name="wwsaveload" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wwsaveload - Win32 DebugE !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wwsaveload.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wwsaveload.mak" CFG="wwsaveload - Win32 DebugE" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wwsaveload - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wwsaveload - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "wwsaveload - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE "wwsaveload - Win32 ProfileE" (based on "Win32 (x86) Static Library") !MESSAGE "wwsaveload - Win32 DebugE" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/Commando/Code/wwsaveload", RPFCAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wwsaveload - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MT /W3 /Zi /O2 /Ob2 /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "NDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\Libs\release\wwsaveload.lib" !ELSEIF "$(CFG)" == "wwsaveload - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "_DEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\Libs\debug\wwsaveload.lib" !ELSEIF "$(CFG)" == "wwsaveload - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Profile" # PROP BASE Intermediate_Dir "Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Profile" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MT /W3 /Zi /O2 /Op /Ob2 /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "NDEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\Libs\profile\wwsaveload.lib" !ELSEIF "$(CFG)" == "wwsaveload - Win32 ProfileE" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ProfileE" # PROP BASE Intermediate_Dir "ProfileE" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ProfileE" # PROP Intermediate_Dir "ProfileE" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "NDEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /YX /FD /GZ /c # ADD CPP /nologo /MT /W3 /Gm /Zi /Od /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "NDEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /D "PARAM_EDITING_ON" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\Libs\profile\wwsaveload.lib" # ADD LIB32 /nologo /out:"..\Libs\profile\wwsaveloade.lib" !ELSEIF "$(CFG)" == "wwsaveload - Win32 DebugE" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DebugE" # PROP BASE Intermediate_Dir "DebugE" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugE" # PROP Intermediate_Dir "DebugE" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "_DEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\wwlib" /I "..\wwdebug" /I "..\wwmath" /D "_DEBUG" /D "WWDEBUG" /D WINVER=0x400 /D "_WINDOWS" /D "WIN32" /D "PARAM_EDITING_ON" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\Libs\debug\wwsaveload.lib" # ADD LIB32 /nologo /out:"..\Libs\debug\wwsaveloade.lib" !ENDIF # Begin Target # Name "wwsaveload - Win32 Release" # Name "wwsaveload - Win32 Debug" # Name "wwsaveload - Win32 Profile" # Name "wwsaveload - Win32 ProfileE" # Name "wwsaveload - Win32 DebugE" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\definition.cpp # End Source File # Begin Source File SOURCE=.\definitionfactory.cpp # End Source File # Begin Source File SOURCE=.\definitionfactorymgr.cpp # End Source File # Begin Source File SOURCE=.\definitionmgr.cpp # End Source File # Begin Source File SOURCE=.\parameter.cpp # End Source File # Begin Source File SOURCE=.\persistfactory.cpp # End Source File # Begin Source File SOURCE=.\pointerremap.cpp # End Source File # Begin Source File SOURCE=.\saveload.cpp # End Source File # Begin Source File SOURCE=.\saveloadstatus.cpp # End Source File # Begin Source File SOURCE=.\saveloadsubsystem.cpp # End Source File # Begin Source File SOURCE=.\twiddler.cpp # End Source File # Begin Source File SOURCE=.\wwsaveload.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\definition.h # End Source File # Begin Source File SOURCE=.\definitionclassids.h # End Source File # Begin Source File SOURCE=.\definitionfactory.h # End Source File # Begin Source File SOURCE=.\definitionfactorymgr.h # End Source File # Begin Source File SOURCE=.\definitionmgr.h # End Source File # Begin Source File SOURCE=.\editable.h # End Source File # Begin Source File SOURCE=.\parameter.h # End Source File # Begin Source File SOURCE=.\parameterlist.h # End Source File # Begin Source File SOURCE=.\parametertypes.h # End Source File # Begin Source File SOURCE=.\persist.h # End Source File # Begin Source File SOURCE=.\persistfactory.h # End Source File # Begin Source File SOURCE=.\pointerremap.h # End Source File # Begin Source File SOURCE=.\postloadable.h # End Source File # Begin Source File SOURCE=.\saveload.h # End Source File # Begin Source File SOURCE=.\saveloadids.h # End Source File # Begin Source File SOURCE=.\saveloadstatus.h # End Source File # Begin Source File SOURCE=.\saveloadstatus.h # End Source File # Begin Source File SOURCE=.\saveloadsubsystem.h # End Source File # Begin Source File SOURCE=.\simpledefinitionfactory.h # End Source File # Begin Source File SOURCE=.\simpleparameter.h # End Source File # Begin Source File SOURCE=.\twiddler.h # End Source File # Begin Source File SOURCE=.\wwsaveload.h # End Source File # End Group # End Target # End Project