/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/wwui/editctrl.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/09/02 11:09a $* * * * $Revision:: 19 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __EDIT_CTRL_H #define __EDIT_CTRL_H #include "dialogcontrol.h" #include "vector3.h" #include "render2dsentence.h" #include "bittype.h" #include "IMEManager.h" #include "IMECandidateCtrl.h" #include "ToolTip.h" //////////////////////////////////////////////////////////////// // // EditCtrlClass // //////////////////////////////////////////////////////////////// class EditCtrlClass : public DialogControlClass, public Observer, public Observer { public: //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// EditCtrlClass (void); virtual ~EditCtrlClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// // // RTTI // EditCtrlClass * As_EditCtrlClass (void) { return this; } // // From DialogControlClass // void Render (void); virtual void Set_Text (const WCHAR *title); int Get_Text_Length (void) const; void Set_Text_Limit (int numChars); int Get_Text_Limit (void) const; // // Content control // bool Delete_Selection (void); int Get_Int (void); void Set_Int (int value); // // Caret and selection support // int Get_Caret_Pos (void) const; void Set_Caret_Pos (int new_pos); void Set_Sel (int start_index, int end_index); void Get_Sel (int &start_index, int &end_index) const; protected: //////////////////////////////////////////////////////////////// // Protected methods //////////////////////////////////////////////////////////////// void On_LButton_Down (const Vector2 &mouse_pos); void On_LButton_Up (const Vector2 &mouse_pos); void On_Mouse_Move (const Vector2 &mouse_pos); void On_Set_Cursor (const Vector2 &mouse_pos); void On_Set_Focus (void); void On_Kill_Focus (DialogControlClass *focus); bool On_Key_Down (uint32 key_id, uint32 key_data); void On_Create (void); void Update_Client_Rect (void); void Create_Control_Renderers (void); void Create_Text_Renderers (void); void Create_Caret_Renderer (void); void Update_Caret (void); int Character_From_Pos (const Vector2 &mouse_pos); float Pos_From_Character (int char_index); void On_Unicode_Char (WCHAR unicode); void Insert_String (const WCHAR *string); void Update_Hilight (int new_pos, int anchor_pos); int Find_Word_Start (int pos, int increment); void Update_Scroll_Pos (void); bool IsIMEAllowed(void) const; void Set_IME_Typing_Text_Pos(void); void Show_IME_Typing_Text(const wchar_t* text); void Hide_IME_Typing_Text(void); void PositionCandidateList(void); void Get_Display_Text (WideStringClass &text); void HandleNotification(IME::CompositionEvent&); void HandleNotification(IME::CandidateEvent&); //////////////////////////////////////////////////////////////// // Protected member data //////////////////////////////////////////////////////////////// Render2DSentenceClass TextRenderer; Render2DClass ControlRenderer; Render2DClass CaretRenderer; Render2DClass HilightRenderer; bool IsCaretDisplayed; uint32 CaretBlinkDelay; uint32 LastCaretBlink; int CaretPos; int ScrollPos; int NumChars; int TextLimit; int HilightAnchorPos; int HilightStartPos; int HilightEndPos; bool WasButtonPressedOnMe; IME::IMEManager* mIME; bool mInComposition; #ifdef SHOW_IME_TYPING bool mShowIMETypingText; ToolTipClass mIMETypingTip; #endif IMECandidateCtrl mCandidateList; }; #endif //__EDIT_CTRL_H