/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : wwui * * * * $Archive:: /Commando/Code/wwui/multilinetextctrl.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/09/02 5:35p $* * * * $Revision:: 4 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __MULTILINETEXTCTRL_H #define __MULTILINETEXTCTRL_H #include "render2d.h" #include "render2dsentence.h" #include "scrollbarctrl.h" ////////////////////////////////////////////////////////////////////// // // MultiLineTextCtrlClass // ////////////////////////////////////////////////////////////////////// class MultiLineTextCtrlClass : public DialogControlClass { public: /////////////////////////////////////////////////////////////////// // Public constructors/destructors /////////////////////////////////////////////////////////////////// MultiLineTextCtrlClass (void); ~MultiLineTextCtrlClass (void); /////////////////////////////////////////////////////////////////// // Public methods /////////////////////////////////////////////////////////////////// // // Inherited // void Render (void); void Set_Text (const WCHAR *title); // // Advise-sink callbacks // void On_VScroll (ScrollBarCtrlClass *scrollbar, int ctrl_id, int new_position); protected: /////////////////////////////////////////////////////////////////// // Protected methods /////////////////////////////////////////////////////////////////// void Update_Client_Rect (void); bool On_Key_Down (uint32 key_id, uint32 key_data); void On_Mouse_Wheel (int direction); void Create_Control_Renderer (void); void Create_Text_Renderer (void); void Calculate_Row_Count (void); void Update_Scroll_Bar_Visibility (void); void Set_Scroll_Pos (int new_position); /////////////////////////////////////////////////////////////////// // Protected member data /////////////////////////////////////////////////////////////////// Render2DClass ControlRenderer; Render2DSentenceClass TextRenderer; ScrollBarCtrlClass ScrollBarCtrl; bool IsInitialized; int ScrollPos; bool IsScrollBarDisplayed; int RowCount; int RowsPerPage; float MouseWheelIncrement; }; #endif //__MULTILINETEXTCTRL_H