/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/wwui/tooltip.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/24/02 3:43p $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __TOOLTIP_H #define __TOOLTIP_H #include "vector3.h" #include "render2dsentence.h" #include "widestring.h" //////////////////////////////////////////////////////////////// // // ToolTipClass // //////////////////////////////////////////////////////////////// class ToolTipClass { public: //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// ToolTipClass (void); virtual ~ToolTipClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// // // Render support // void Render (void); // // Content control // void Set_Text (const WCHAR *text); void Set_Position (const Vector2 &pos); private: //////////////////////////////////////////////////////////////// // Private methods //////////////////////////////////////////////////////////////// void Create_Text_Renderer (void); void Create_Background_Renderer (void); void Update_Rect (void); //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// Render2DSentenceClass TextRenderer; Render2DClass BackgroundRenderer; WideStringClass Text; RectClass Rect; Vector3 TextColor; Vector3 BkColor; }; #endif //__TOOLTIP_H