/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/wwui/tooltipmgr.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 4/09/01 12:08p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __TOOLTIP_MGR_H #define __TOOLTIP_MGR_H #include "vector2.h" #include "vector3.h" #include "bittype.h" #include "rect.h" //////////////////////////////////////////////////////////////// // Forward declarations //////////////////////////////////////////////////////////////// class ToolTipClass; class DialogControlClass; //////////////////////////////////////////////////////////////// // // ToolTipMgrClass // //////////////////////////////////////////////////////////////// class ToolTipMgrClass { public: //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// // // Library management // static void Initialize (void); static void Shutdown (void); // // Rendering // static void Render (void); // // Tooltip control // static void Reset (void); static void Update (const Vector2 &mouse_pos); private: //////////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////////// static ToolTipClass * ToolTip; static int ToolTipDelay; static int DefaultToolTipDelay; static bool ToolTipDisplayed; static Vector2 LastMousePos; static int PauseTime; static DialogControlClass *CurrentControl; }; #endif //__TOOLTIP_MGR_H