/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/Commando/buildnum.h $* * * * Author:: Steve Tall * * * * $Modtime:: 10/29/01 9:58p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ /* ** ** This is just a placeholder for the build number. ** A post build step will stamp the build number into here. ** */ class BuildInfoClass { public: /* ** Build types. */ typedef enum { BUILD_RELEASE, BUILD_DEBUG, BUILD_PROFILE } BuildType; /* ** Gets the 32 bit build number. */ static unsigned long Get_Build_Number(void); /* ** Gets the 32 bit build number as a human readable string. */ static char *Get_Build_Number_String(void); /* ** Gets the name of the person who built this executable. */ static char *Get_Builder_Name(void); /* ** Gets the date this executable was built on. */ static char *Get_Build_Date_String(void); /* ** Gets the initials of the person who built this executable. */ static char *Get_Builder_Initials(void); /* ** Get a composite build number string with the works. */ static char *Get_Build_Version_String(void); /* ** Get build type. */ static BuildType Get_Build_Type(void); static char *Get_Build_Type_String(void); /* ** Dump build info to the log file */ static void Log_Build_Info(void); /* ** Lots of build info together. */ static char *Composite_Build_Info(void); private: static char BuildNumber [64]; static char BuildDate [64]; };