/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // // Filename: netinterface.h // Project: Network.lib, for Commando // Author: Tom Spencer-Smith // Date: Dec 1998 // Description: // //----------------------------------------------------------------------------- #if defined(_MSV_VER) #pragma once #endif #ifndef NETINTERFACE_H #define NETINTERFACE_H #include "bittype.h" #include "widestring.h" //GAMESPY - allow 30 chars + ( + 2 chars for collision (add 2..99) + ) + NULL //const USHORT MAX_NICKNAME_LENGTH = 17; // Includes NULL. const USHORT MAX_NICKNAME_LENGTH = 35; //----------------------------------------------------------------------------- class cNetInterface { public: cNetInterface(void); ~cNetInterface(void); static void Set_Random_Nickname(void); static void Set_Nickname(WideStringClass & name); static WideStringClass Get_Nickname(void); static void Set_Side_Preference(int side); static int Get_Side_Preference(void); private: cNetInterface(const cNetInterface& rhs); // Disallow copy (compile/link time) cNetInterface& operator=(const cNetInterface& rhs); // Disallow assignment (compile/link time) static WideStringClass Nickname; static int mSidePreference; }; //----------------------------------------------------------------------------- #endif // NETINTERFACE_H //static WideStringClass & Get_Nickname(void);