/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Installer * * * * $Archive:: /Commando/Code/Installer/CardSelectionDialog.h $* * * * $Author:: Ian_l $* * * * $Modtime:: 11/08/01 10:57p $* * * * $Revision:: 3 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef _CARD_SELECTION_DIALOG_H #define _CARD_SELECTION_DIALOG_H // Includes. #include "MenuDialog.h" #include "Resource.h" #include "MessageBox.h" #include "WW3D.h" // Classes. class CardSelectionDialogClass : public CallbackMenuDialogClass { public: CardSelectionDialogClass (bool showmessage) : CallbackMenuDialogClass (IDD_DIALOG_CARD_SELECTION), CardSelection (-1), CancelApplication (false), ShowMessage (showmessage) {} ~CardSelectionDialogClass() {} void On_Command (int ctrl_id, int message_id, DWORD param); void Callback (int id, PopupDialogClass *popup); int Get_Card_Count() {return (WW3D::Get_Render_Device_Count());} int Get_Card_Selection() {return (CardSelection);} bool Cancel_Application() {return (CancelApplication);} protected: void On_Init_Dialog (void); int CardSelection; bool CancelApplication; bool ShowMessage; }; #endif // _CARD_SELECTION_DIALOG_H