/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_) #define AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // EditLODDialog.h : header file // ///////////////////////////////////////////////////////////////////////////// // CEditLODDialog dialog class CEditLODDialog : public CDialog { // Construction public: CEditLODDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CEditLODDialog) enum { IDD = IDD_EDIT_LOD }; CSpinButtonCtrl m_switchUpSpin; CSpinButtonCtrl m_switchDownSpin; CListCtrl m_hierarchyListCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEditLODDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CEditLODDialog) virtual BOOL OnInitDialog(); virtual void OnOK(); virtual void OnCancel(); afx_msg void OnDeltaposSwitchUpSpin(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnDeltaposSwitchDnSpin(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnItemChangedHierarchyList(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnUpdateSwitchDnEdit(); afx_msg void OnUpdateSwitchUpEdit(); afx_msg void OnRecalc(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: protected: void ResetControls (int iIndex); void EnableControls (BOOL bEnable); private: float m_spinIncrement; }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_)