/*
**	Command & Conquer Renegade(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "WOLString.h"

namespace WWOnline {

static const wchar_t* DefaultMapper(const char*)
	{
	return L"<WOL String lookup not set>";
	}


WOLStringLookupFunc WOLString::_mLookupFunc = DefaultMapper;

void WOLString::SetLookupFunc(WOLStringLookupFunc func)
	{
	if (func == NULL)
		{
		_mLookupFunc = DefaultMapper;
		}
	else
		{
		_mLookupFunc = func;
		}
	}

} // namespace WWOnline