/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/wwui/comboboxctrl.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/09/02 4:07p $* * * * $Revision:: 22 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __COMBOBOX_CTRL_H #define __COMBOBOX_CTRL_H #include "dialogcontrol.h" #include "vector3.h" #include "render2dsentence.h" #include "bittype.h" #include "dropdownctrl.h" #include "EditCtrl.h" //////////////////////////////////////////////////////////////// // // ComboBoxCtrlClass // //////////////////////////////////////////////////////////////// class ComboBoxCtrlClass : public DialogControlClass { public: //////////////////////////////////////////////////////////////// // Public friends //////////////////////////////////////////////////////////////// friend class DropDownCtrlClass; //////////////////////////////////////////////////////////////// // Public constructors/destructors //////////////////////////////////////////////////////////////// ComboBoxCtrlClass (void); virtual ~ComboBoxCtrlClass (void); //////////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////////// // // From DialogControlClass // const WCHAR * Get_Text (void) const; void Set_Text (const WCHAR *title); void Set_Window_Pos (const Vector2 &pos); void Render (void); void Set_Style(DWORD style); // // Content control // int Add_String (const WCHAR* string) { return DropDownCtrl.Add_String (string); } void Delete_String (int index); int Find_String (const WCHAR* string) { return DropDownCtrl.Find_String (string); } int Select_String (const WCHAR* string); void Set_Item_Data (int index, uint32 data) { DropDownCtrl.Set_Item_Data (index, data); Set_Dirty();} uint32 Get_Item_Data (int index) { return DropDownCtrl.Get_Item_Data (index); } void Reset_Content (void) { DropDownCtrl.Reset_Content (); } bool Get_String (int index, WideStringClass &string) { return DropDownCtrl.Get_String (index, string); } int Get_Item_Count(void) {return DropDownCtrl.Get_Count();} // // Selection management // void Set_Curr_Sel (int index); int Get_Curr_Sel (void) const { return CurrSel; } protected: //////////////////////////////////////////////////////////////// // Protected methods //////////////////////////////////////////////////////////////// void Set_Sel (int index, bool notify); void On_LButton_Down (const Vector2 &mouse_pos); void On_LButton_Up (const Vector2 &mouse_pos); void On_Mouse_Move (const Vector2 &mouse_pos); void On_Set_Cursor (const Vector2 &mouse_pos); void On_Set_Focus (void); void On_Kill_Focus (DialogControlClass *focus); void On_Mouse_Wheel (int direction); bool On_Key_Down (uint32 key_id, uint32 key_data); void On_Create (void); void On_Destroy (void); void Update_Client_Rect (void); void Create_Control_Renderers (void); void Create_Text_Renderers (void); void Display_Drop_Down (bool onoff); // // Notifications // void On_Drop_Down_End (int curr_sel); void On_EditCtrl_Change(EditCtrlClass* edit_ctrl, int ctrl_id); bool On_EditCtrl_Key_Down(EditCtrlClass* edit_ctrl, uint32 key_id, uint32 key_data); //////////////////////////////////////////////////////////////// // Protected member data //////////////////////////////////////////////////////////////// Render2DSentenceClass TextRenderer; Render2DClass ControlRenderer; Render2DClass HilightRenderer; bool IsDropDownDisplayed; int CurrState; RectClass ButtonRect; RectClass TextRect; RectClass FullRect; Vector2 DropDownSize; bool WasButtonPressedOnMe; bool IsInitialized; DropDownCtrlClass DropDownCtrl; int LastDropDownDisplayChange; int CurrSel; EditCtrlClass EditControl; }; #endif //__COMBOBOX_CTRL_H