/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : LevelEdit * * * * $Archive:: /Commando/Code/Tools/LevelEdit/DefinitionParameter.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 6/12/00 6:29p $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DEFINITION_PARAMETER_H #define __DEFINITION_PARAMETER_H #include "refcount.h" #include "utils.h" ///////////////////////////////////////////////////////////////////////////// // Forward declarations ///////////////////////////////////////////////////////////////////////////// class DefinitionClass; class ParameterClass; ///////////////////////////////////////////////////////////////////////////// // // DefinitionParameterClass // ///////////////////////////////////////////////////////////////////////////// class DefinitionParameterClass : public RefCountClass { public: //////////////////////////////////////////////////////////// // Public constructors/destructor //////////////////////////////////////////////////////////// DefinitionParameterClass (void) : m_Definition (NULL), m_Parameter (NULL), m_Index (0), m_Parent (NULL) {} virtual ~DefinitionParameterClass (void) { MEMBER_RELEASE (m_Parent); } //////////////////////////////////////////////////////////// // Public methods //////////////////////////////////////////////////////////// // // Parameter info // DefinitionClass * Get_Definition (void) const { return m_Definition; } ParameterClass * Get_Parameter (void) const { return m_Parameter; } int Get_Index (void) const { return m_Index; } void Set_Definition (DefinitionClass *def) { m_Definition = def; } void Set_Parameter (ParameterClass *param) { m_Parameter = param; } void Set_Index (int index) { m_Index = index; } // // Parent info // DefinitionParameterClass * Peek_Parent (void) const { return m_Parent; } void Set_Parent (DefinitionParameterClass * parent) { MEMBER_ADD (m_Parent, parent); } private: //////////////////////////////////////////////////////////// // Private member data //////////////////////////////////////////////////////////// DefinitionClass * m_Definition; ParameterClass * m_Parameter; int m_Index; DefinitionParameterClass * m_Parent; }; #endif //__DEFINITION_PARAMETER_H